Player Matchup

Fenrir
Fenrir
DK3012
Fenrir
Level 129
God Stats
3W - 4L
1,537 SR
Queue Stats
29W - 30L
1,510 Elo+
Party 1
Sol
Sol
GotFriedChicken
Sol
Level 79
God Stats
3W - 7L
1,339 SR
Queue Stats
10W - 9L
1,502 Elo+
Solo
Yemoja
Yemoja
MGXclayhend
Yemoja
Level 96
God Stats
0W - 1L
1,651 SR
Queue Stats
18W - 18L
1,486 Elo+
Party 1
Izanami
Izanami
The classics26
Izanami
Level 111
God Stats
8W - 5L
1,746 SR
Queue Stats
118W - 105L
1,466 Elo+
Solo
King Arthur
King Arthur
josh_7111997
King Arthur
Level 126
God Stats
4W - 2L
1,620 SR
Queue Stats
411W - 387L
1,486 Elo+
Solo
Team Averages
Level 108
1,578 SR
1,490 Elo+

VS

Team Averages
Level 109
1,524 SR
1,508 Elo+
Yemoja
Yemoja
 
Yemoja
Level 97
God Stats
2W - 0L
1,486 SR
Queue Stats
167W - 159L
1,523 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 69
God Stats
25W - 23L
1,517 SR
Queue Stats
102W - 88L
1,538 Elo+
Solo
Sol
Sol
DoctahShru
Sol
Level 112
God Stats
4W - 2L
1,622 SR
Queue Stats
126W - 116L
1,502 Elo+
Solo
King Arthur
King Arthur
MetTheManco
King Arthur
Level 123
God Stats
9W - 4L
1,493 SR
Queue Stats
47W - 40L
1,509 Elo+
Solo
Aphrodite
Aphrodite
agent1517
Aphrodite
Level 145
God Stats
1W - 4L
1,502 SR
Queue Stats
168W - 175L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DK3012
Fenrir
20
10 / 9 / 14
16,212
463
27,152
33,382
17,764
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
8 / 11 / 13
16,918
483
32,042
33,287
11,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
20
3 / 9 / 12
15,765
450
18,829
32,702
26,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 7 / 5
18,801
537
38,075
26,294
9,175
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
josh_7111997
King Arthur
20
5 / 8 / 10
16,059
459
21,076
40,810
46,727
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
14 / 8 / 12
20,232
578
35,030
36,621
15,838
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
 
Izanami
20
11 / 6 / 9
20,117
575
29,151
28,613
9,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 7 / 14
19,282
551
29,198
34,730
10,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
MetTheManco
King Arthur
20
5 / 9 / 18
17,800
509
32,606
44,512
63,072
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
agent1517
Aphrodite
20
5 / 4 / 20
18,602
531
16,784
26,883
33,883
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
116
34
Kills
43
44
Deaths
34
54
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
14
8
12
2.5
W
Izanami
 
Izanami
11
6
9
2.58
L
Fenrir
DK3012
Fenrir
10
9
14
1.89
W
8
7
14
2.14
L
8
11
13
1.32
L
Yemoja
3
9
12
1
W
King Arthur
MetTheManco
King Arthur
5
9
18
1.56
L
8
7
5
1.5
W
Aphrodite
agent1517
Aphrodite
5
4
20
3.75
L
King Arthur
josh_7111997
King Arthur
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,174
Damage
142,769
166,475
Taken
171,359
112,078
Mitigated
132,733
40,820
Healing
80,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
35,030
3,494
5,212
9,486
36,621
15,838
1,068
12,423
24,198
161,526
0
W
Izanami
 
Izanami
29,151
19,880
1,048
7,805
28,613
9,354
8,279
10,675
17,938
0
170,827
L
Fenrir
DK3012
Fenrir
27,152
4,331
0
3,959
33,382
17,764
1,069
15,934
17,226
0
100,564
W
29,198
7,428
0
15,395
34,730
10,586
6,761
12,142
22,588
166,610
0
L
32,042
6,314
717
11,210
33,287
11,737
1,263
19,142
14,145
106,346
0
L
Yemoja
18,829
1,193
7,195
6,166
32,702
26,675
663
15,263
17,439
51,808
0
W
King Arthur
MetTheManco
King Arthur
32,606
5,635
0
9,963
44,512
63,072
501
7,172
37,166
565
103,324
L
38,075
19,482
0
1,341
26,294
9,175
1,365
8,930
17,364
0
167,715
W
Aphrodite
agent1517
Aphrodite
16,784
2,281
16,825
14,760
26,883
33,883
535
11,659
15,224
68,286
0
L
King Arthur
josh_7111997
King Arthur
21,076
3,079
0
10,232
40,810
46,727
0
22,248
18,358
0
101,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,755
Gold Earned
96,033
734
Minions Killed
845
0
Camps Cleared
0
2,831,570
Distance Traveled
2,897,672
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
20,232
578
184
5
0
591,462
5
W
Izanami
20,117
575
238
7
0
553,407
0
L
Fenrir
16,212
463
120
3
0
623,512
6
W
Sol
19,282
551
203
6
0
589,404
0
L
Sol
16,918
483
147
4
0
501,584
0
L
Yemoja
15,765
450
59
2
0
581,024
0
W
King Arthur
17,800
509
138
4
0
562,983
2
L
Izanami
18,801
537
265
8
0
575,633
0
W
Aphrodite
18,602
531
82
2
0
600,416
2
L
King Arthur
16,059
459
143
4
0
549,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role