Player Matchup

Achilles
Achilles
AltoHawk030584
Achilles
Level 48
God Stats
2W - 2L
1,519 SR
Queue Stats
30W - 28L
1,528 Elo+
Party 2
Chang'e
Chang'e
POL0 v
Chang'e
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,563 Elo+
Party 2
Loki
Loki
PapiShamWow
Loki
Level 104
God Stats
1W - 0L
1,256 SR
Queue Stats
35W - 23L
1,623 Elo+
Party 2
Team Averages
Level 95
1,425 SR
1,571 Elo+

VS

Team Averages
Level 111
1,569 SR
1,488 Elo+
Artio
Artio
AurTeoGNJ2
Artio
Level 122
God Stats
10W - 8L
1,615 SR
Queue Stats
849W - 951L
1,575 Elo+
Solo
Scylla
Scylla
Soul-XIV-
Scylla
Level 94
God Stats
0W - 3L
1,398 SR
Queue Stats
2W - 7L
1,430 Elo+
Party 1
Bakasura
Bakasura
xSn0w BLind
Bakasura
Level 118
God Stats
0W - 1L
1,693 SR
Queue Stats
4W - 7L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 7 / 7
15,062
558
16,397
31,682
33,389
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
POL0 v
Chang'e
19
6 / 6 / 4
17,769
658
24,691
23,314
14,634
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 9 / 5
17,414
645
22,390
24,843
5,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
11 / 0 / 7
18,982
703
28,284
35,624
41,788
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Soul-XIV-
Scylla
16
3 / 6 / 12
15,730
583
25,022
15,120
4,723
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
xSn0w BLind
Bakasura
18
8 / 8 / 10
17,927
664
14,820
25,434
11,472
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
14
Kills
22
22
Deaths
14
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
7
7
0.64
L
Artio
11
0
7
14.5
W
Chang'e
POL0 v
Chang'e
6
6
4
1.33
W
7
9
5
1.06
L
Scylla
Soul-XIV-
Scylla
3
6
12
1.5
L
Bakasura
xSn0w BLind
Bakasura
8
8
10
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,478
Damage
68,126
79,839
Taken
76,178
53,749
Mitigated
57,983
17,582
Healing
22,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
16,397
1,843
0
2,990
31,682
33,389
107
20,929
9,896
0
38,026
L
Artio
28,284
3,539
2,278
15,661
35,624
41,788
214
11,987
23,637
73,503
305
W
Chang'e
POL0 v
Chang'e
24,691
1,815
5,342
8,059
23,314
14,634
759
14,298
8,115
101,916
0
W
22,390
8,930
0
1,191
24,843
5,726
2,017
18,935
5,523
0
61,895
L
Scylla
Soul-XIV-
Scylla
25,022
2,445
0
0
15,120
4,723
110
4,018
11,102
72,017
0
L
Bakasura
xSn0w BLind
Bakasura
14,820
12,140
0
4,647
25,434
11,472
1,053
9,261
16,173
0
39,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,245
Gold Earned
52,639
287
Minions Killed
268
10
Camps Cleared
10
1,437,440
Distance Traveled
1,434,102
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,062
558
44
2
1
543,125
0
L
Artio
18,982
703
83
3
3
494,467
0
W
Chang'e
17,769
658
154
6
6
462,396
3
W
Loki
17,414
645
89
3
3
431,919
2
L
Scylla
15,730
583
102
4
4
434,970
0
L
Bakasura
17,927
664
83
3
3
504,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role