Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Da Essassin
Kukulkan
Level 107
God Stats
19W - 16L
1,494 SR
Queue Stats
29W - 35L
1,473 Elo+
Solo
Hercules
Hercules
Sh4dow x Apollo
Hercules
Level 66
God Stats
1W - 4L
1,314 SR
Queue Stats
113W - 138L
1,404 Elo+
Solo
Team Averages
Level 110
1,436 SR
1,459 Elo+

VS

Team Averages
Level 92
1,663 SR
1,472 Elo+
Odin
Odin
 
Odin
Level 65
God Stats
4W - 1L
1,923 SR
Queue Stats
81W - 66L
1,467 Elo+
Party 1
Chang'e
Chang'e
DarkKnight0881
Chang'e
Level 68
God Stats
10W - 7L
1,587 SR
Queue Stats
114W - 92L
1,503 Elo+
Party 1
Arachne
Arachne
respectthegun45
Arachne
Level 143
God Stats
28W - 38L
1,478 SR
Queue Stats
530W - 561L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
15 / 1 / 6
14,062
879
14,084
12,013
5,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Kukulkan
Da Essassin
Kukulkan
14
7 / 1 / 15
12,398
775
15,247
5,634
2,525
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
14
2 / 0 / 20
11,420
714
8,416
9,644
9,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 8 / 1
8,449
528
5,619
19,507
13,064
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 10 / 2
9,201
575
7,118
14,670
7,034
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 7 / 0
9,846
615
6,524
12,815
3,800
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
5
24
Kills
2
2
Deaths
25
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
15
1
6
18
L
Odin
 
Odin
0
8
1
0.06
W
Kukulkan
Da Essassin
Kukulkan
7
1
15
14.5
L
0
10
2
0.1
W
Hercules
2
0
20
12
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,747
Damage
19,261
27,291
Taken
46,992
17,561
Mitigated
23,898
8,012
Healing
12,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,084
4,113
0
4,170
12,013
5,577
1,382
3,360
8,653
0
55,134
L
Odin
 
Odin
5,619
1,105
0
2,186
19,507
13,064
0
7,586
11,921
0
19,367
W
Kukulkan
Da Essassin
Kukulkan
15,247
1,823
0
936
5,634
2,525
540
1,713
3,921
42,603
0
L
7,118
788
4,583
4,214
14,670
7,034
0
4,498
10,172
36,927
0
W
Hercules
8,416
2,439
0
2,906
9,644
9,459
564
3,240
6,404
0
28,485
L
6,524
4,964
0
1,047
12,815
3,800
7
4,134
8,681
0
20,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,880
Gold Earned
27,496
186
Minions Killed
125
9
Camps Cleared
6
935,616
Distance Traveled
775,213
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,062
879
57
4
7
344,406
0
L
Odin
8,449
528
26
2
0
225,062
0
W
Kukulkan
12,398
775
74
5
1
253,283
0
L
Chang'e
9,201
575
59
4
1
248,718
0
W
Hercules
11,420
714
55
3
1
337,927
0
L
Arachne
9,846
615
40
3
5
301,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role