Player Matchup

Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
GuMbY SSK
Ne Zha
Level 127
God Stats
6W - 6L
1,568 SR
Queue Stats
139W - 120L
1,585 Elo+
Party 2
Scylla
Scylla
StAmPy SSK
Scylla
Level 68
God Stats
1W - 0L
1,213 SR
Queue Stats
43W - 28L
1,655 Elo+
Party 2
Team Averages
Level 114
1,427 SR
1,580 Elo+

VS

Team Averages
Level 138
1,572 SR
1,697 Elo+
Ah Muzen Cab
Ah Muzen Cab
GO Monkey King
Ah Muzen Cab
Level 149
God Stats
2W - 6L
1,424 SR
Queue Stats
304W - 338L
1,619 Elo+
Party 1
Merlin
Merlin
Insane Kojo
Merlin
Level 145
God Stats
66W - 54L
1,641 SR
Queue Stats
303W - 303L
1,529 Elo+
Solo
Guan Yu
Guan Yu
KickAzs
Guan Yu
Level 119
God Stats
9W - 4L
1,651 SR
Queue Stats
40W - 22L
1,944 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
7 / 8 / 16
21,846
683
29,589
45,430
45,922
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ne Zha
GuMbY SSK
Ne Zha
19
8 / 7 / 16
21,086
659
28,034
42,939
29,886
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
StAmPy SSK
Scylla
20
12 / 4 / 8
22,467
702
30,101
18,294
5,627
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GO Monkey King
Ah Muzen Cab
20
8 / 12 / 6
22,110
691
29,440
36,080
12,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
20
8 / 7 / 4
21,749
680
32,448
26,500
8,028
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
KickAzs
Guan Yu
18
2 / 8 / 8
18,659
583
16,170
35,981
44,826
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
27
Kills
18
19
Deaths
27
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
8
16
1.88
L
Ah Muzen Cab
GO Monkey King
Ah Muzen Cab
8
12
6
0.92
W
Ne Zha
GuMbY SSK
Ne Zha
8
7
16
2.29
L
Merlin
8
7
4
1.43
L
Guan Yu
KickAzs
Guan Yu
2
8
8
0.75
W
Scylla
StAmPy SSK
Scylla
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,724
Damage
78,058
106,663
Taken
98,561
81,435
Mitigated
64,915
30,395
Healing
23,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
29,589
10,620
0
12,324
45,430
45,922
1,096
17,041
28,389
0
84,167
L
Ah Muzen Cab
GO Monkey King
Ah Muzen Cab
29,440
10,456
0
12,195
36,080
12,061
2,698
11,394
24,686
0
99,120
W
Ne Zha
GuMbY SSK
Ne Zha
28,034
9,861
0
13,393
42,939
29,886
1,636
10,872
32,067
0
95,999
L
Merlin
32,448
1,229
0
1,725
26,500
8,028
0
5,739
20,761
120,502
0
L
Guan Yu
KickAzs
Guan Yu
16,170
2,449
1,702
8,319
35,981
44,826
261
13,893
22,088
0
32,414
W
Scylla
StAmPy SSK
Scylla
30,101
376
0
4,678
18,294
5,627
1,417
5,681
12,613
99,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,399
Gold Earned
62,518
378
Minions Killed
310
13
Camps Cleared
13
1,649,658
Distance Traveled
1,500,680
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
21,846
683
126
4
2
536,050
4
L
Ah Muzen Cab
22,110
691
117
4
6
453,612
0
W
Ne Zha
21,086
659
102
3
7
584,476
6
L
Merlin
21,749
680
163
5
7
537,058
4
L
Guan Yu
18,659
583
30
1
0
510,010
0
W
Scylla
22,467
702
150
5
4
529,132
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role