Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Deyvonn
Nu Wa
Level 137
God Stats
1W - 1L
1,729 SR
Queue Stats
59W - 67L
1,469 Elo+
Solo
Medusa
Medusa
DukeAbóbora
Medusa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Solo
Thoth
Thoth
LuTzeR
Thoth
Level 122
God Stats
3W - 3L
1,531 SR
Queue Stats
200W - 206L
1,481 Elo+
Party 1
Team Averages
Level 122
1,552 SR
1,445 Elo+

VS

Team Averages
Level 108
1,454 SR
1,461 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
WinterffelSnow
Ganesha
Level 29
God Stats
1W - 0L
1,269 SR
Queue Stats
39W - 38L
1,538 Elo+
Party 2
Da Ji
Da Ji
iFrozens
Da Ji
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,476 Elo+
Solo
Thor
Thor
shneider002
Thor
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 5 / 7
10,430
652
13,197
12,368
4,797
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
 
Fenrir
18
1 / 7 / 11
10,415
651
4,915
18,054
15,635
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
Deyvonn
Nu Wa
6
0 / 3 / 1
7,441
465
751
2,413
367
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
17
1 / 7 / 10
10,028
627
9,039
13,123
3,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
LuTzeR
Thoth
20
11 / 4 / 3
13,358
835
26,992
9,407
3,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
9 / 3 / 11
13,014
813
18,151
12,522
5,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
 
Cerberus
19
6 / 3 / 18
11,901
744
10,263
15,368
16,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 3 / 23
10,680
668
5,031
16,053
20,084
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
iFrozens
Da Ji
19
8 / 4 / 11
11,745
734
7,695
11,669
5,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
2 / 3 / 18
10,971
686
8,029
11,564
4,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
107
16
Kills
26
26
Deaths
16
32
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
7
1.3
L
Fenrir
 
Fenrir
1
7
11
0.93
W
Ah Muzen Cab
 
Ah Muzen Cab
9
3
11
4.83
W
Cerberus
 
Cerberus
6
3
18
5
L
Nu Wa
Deyvonn
Nu Wa
0
3
1
0.17
L
Medusa
1
7
10
0.86
L
Thoth
LuTzeR
Thoth
11
4
3
3.13
W
1
3
23
4.17
W
Da Ji
iFrozens
Da Ji
8
4
11
3.38
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,894
Damage
49,169
55,365
Taken
67,176
27,985
Mitigated
52,166
12,785
Healing
29,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,197
4,878
729
3,319
12,368
4,797
1,134
2,650
9,718
0
25,381
L
Fenrir
 
Fenrir
4,915
1,263
794
3,718
18,054
15,635
310
5,174
12,880
0
13,166
W
Ah Muzen Cab
 
Ah Muzen Cab
18,151
6,061
2,907
4,846
12,522
5,272
2,624
5,274
7,248
0
53,862
W
Cerberus
 
Cerberus
10,263
201
2,987
5,108
15,368
16,675
0
5,731
9,459
22,847
0
L
Nu Wa
Deyvonn
Nu Wa
751
117
0
0
2,413
367
0
526
1,887
751
0
L
Medusa
9,039
3,517
844
1,428
13,123
3,473
0
5,015
8,108
0
20,132
L
Thoth
LuTzeR
Thoth
26,992
867
1,050
903
9,407
3,713
1,291
1,929
7,478
62,678
0
W
5,031
246
3,411
2,674
16,053
20,084
493
7,304
8,749
11,109
0
W
Da Ji
iFrozens
Da Ji
7,695
2,249
1,651
1,622
11,669
5,786
1,474
3,343
7,914
0
13,044
W
8,029
832
1,566
2,411
11,564
4,349
796
6,091
5,473
0
19,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,672
Gold Earned
58,311
164
Minions Killed
156
0
Camps Cleared
0
1,081,547
Distance Traveled
1,372,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,430
652
31
2
0
234,292
0
L
Fenrir
10,415
651
26
2
0
292,135
0
W
Ah Muzen Cab
13,014
813
66
4
0
294,909
0
W
Cerberus
11,901
744
40
3
0
300,553
0
L
Nu Wa
7,441
465
0
0
0
24,025
0
L
Medusa
10,028
627
29
2
0
249,271
0
L
Thoth
13,358
835
78
5
0
281,824
0
W
Ganesha
10,680
668
0
0
0
248,327
0
W
Da Ji
11,745
734
25
2
0
251,414
0
W
Thor
10,971
686
25
2
0
277,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role