Player Matchup

Yemoja
Yemoja
DarkMessiah47
Yemoja
Level 28
God Stats
35W - 39L
1,395 SR
Queue Stats
58W - 84L
1,166 Elo+
Solo
King Arthur
King Arthur
GoldToaster8408
King Arthur
Level 29
God Stats
9W - 10L
1,395 SR
Queue Stats
52W - 56L
1,303 Elo+
Party 2
Awilix
Awilix
Spaceshark7075
Awilix
Level 24
God Stats
4W - 5L
1,364 SR
Queue Stats
24W - 31L
1,229 Elo+
Party 2
Team Averages
Level 27
1,385 SR
1,233 Elo+

VS

Team Averages
Level 30
1,477 SR
1,193 Elo+
Fenrir
Fenrir
AceREAPER2000
Fenrir
Level 29
God Stats
6W - 6L
1,432 SR
Queue Stats
64W - 89L
1,209 Elo+
Party 1
Ullr
Ullr
CommandLUIS
Ullr
Level 39
God Stats
4W - 6L
1,500 SR
Queue Stats
74W - 112L
1,181 Elo+
Party 1
Anubis
Anubis
JizzleJ_AJ
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 70L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 10
8,902
890
6,115
6,914
5,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
GoldToaster8408
King Arthur
11
6 / 1 / 7
9,104
910
6,270
7,755
6,648
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
8 / 3 / 6
9,394
939
7,638
8,775
1,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 0
8,724
872
5,199
6,946
1,898
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 7 / 4
7,369
737
2,025
10,199
2,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
JizzleJ_AJ
Anubis
8
0 / 10 / 4
6,672
667
5,396
8,878
4,107
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
19
Kills
6
8
Deaths
19
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
2
0
2.5
L
1
7
4
0.43
W
5
4
10
2.5
W
King Arthur
GoldToaster8408
King Arthur
6
1
7
9.5
L
Anubis
JizzleJ_AJ
Anubis
0
10
4
0.2
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,023
Damage
12,620
23,444
Taken
26,023
14,338
Mitigated
8,488
5,517
Healing
1,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,199
1,784
393
1,257
6,946
1,898
0
2,028
4,918
0
14,293
L
2,025
1,065
0
181
10,199
2,483
0
2,926
7,273
0
9,931
W
6,115
1,113
1,101
822
6,914
5,692
268
668
6,246
18,581
0
W
King Arthur
GoldToaster8408
King Arthur
6,270
1,660
0
2,085
7,755
6,648
108
2,547
5,208
0
18,306
L
Anubis
JizzleJ_AJ
Anubis
5,396
88
0
0
8,878
4,107
0
1,417
7,461
13,618
0
W
7,638
3,536
0
1,509
8,775
1,998
0
2,462
6,313
0
19,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,400
Gold Earned
22,765
77
Minions Killed
57
4
Camps Cleared
2
538,870
Distance Traveled
515,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,724
872
23
2
1
209,610
0
L
Ullr
7,369
737
21
2
1
187,665
0
W
Yemoja
8,902
890
23
2
1
145,306
0
W
King Arthur
9,104
910
34
3
2
189,207
0
L
Anubis
6,672
667
13
1
0
118,535
0
W
Awilix
9,394
939
20
2
1
204,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role