Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Cal_AMP
Set
Level 18
God Stats
0W - 3L
1,276 SR
Queue Stats
1W - 5L
1,306 Elo+
Solo
Hel
Hel
SmokeGhost
Hel
Level 16
God Stats
5W - 5L
1,424 SR
Queue Stats
18W - 19L
1,402 Elo+
Solo
Agni
Agni
gabrixini
Agni
Level 12
God Stats
6W - 6L
1,560 SR
Queue Stats
9W - 11L
1,466 Elo+
Solo
Bakasura
Bakasura
majorvmatos
Bakasura
Level 15
God Stats
1W - 4L
1,669 SR
Queue Stats
11W - 14L
1,459 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,427 Elo+

VS

Team Averages
Level 17
1,389 SR
1,279 Elo+
Neith
Neith
Deyseen
Neith
Level 17
God Stats
3W - 2L
1,450 SR
Queue Stats
18W - 20L
1,391 Elo+
Party 1
Bakasura
Bakasura
DudunubeBr12345
Bakasura
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,146 Elo+
Solo
Agni
Agni
F4CEJ8R2004
Agni
Level 13
God Stats
1W - 4L
1,138 SR
Queue Stats
1W - 5L
988 Elo+
Solo
Horus
Horus
L3ND4R1O
Horus
Level 29
God Stats
8W - 3L
1,610 SR
Queue Stats
66W - 43L
1,567 Elo+
Solo
Athena
Athena
todinhotadinho
Athena
Level 18
God Stats
3W - 5L
1,247 SR
Queue Stats
20W - 28L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
2 / 14 / 6
16,556
360
7,789
21,303
5,432
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
20
8 / 7 / 21
21,066
458
26,344
32,405
15,284
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 5 / 19
21,083
458
23,434
31,006
24,315
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
20
18 / 11 / 19
25,357
551
53,542
35,151
13,015
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
majorvmatos
Bakasura
20
9 / 12 / 12
21,741
473
33,811
49,868
28,173
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deyseen
Neith
20
20 / 12 / 13
23,729
516
48,962
42,175
18,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bakasura
7
0 / 0 / 1
12,193
265
0
2,129
619
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
10 / 17 / 7
20,828
453
36,211
40,520
16,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
L3ND4R1O
Horus
20
14 / 7 / 11
21,289
463
27,722
40,807
37,154
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
2 / 10 / 21
19,931
433
15,024
54,311
71,289
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
99
46
Kills
46
49
Deaths
46
77
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
14
6
0.36
L
Set
8
7
21
2.64
W
Neith
Deyseen
Neith
20
12
13
2.21
W
Bakasura
0
0
1
0.5
W
10
17
7
0.79
W
Horus
L3ND4R1O
Horus
14
7
11
2.79
L
9
5
19
3.7
L
Agni
18
11
19
2.5
L
Bakasura
majorvmatos
Bakasura
9
12
12
1.25
W
2
10
21
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,920
Damage
127,919
169,733
Taken
179,942
86,219
Mitigated
144,107
54,210
Healing
44,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
7,789
5,483
0
0
21,303
5,432
1,015
8,494
12,809
0
45,061
L
Set
26,344
13,414
0
4,992
32,405
15,284
2,646
10,583
21,822
0
123,427
W
Neith
Deyseen
Neith
48,962
26,756
3,091
14,416
42,175
18,862
5,533
22,922
18,144
0
204,286
W
Bakasura
0
0
0
688
2,129
619
0
996
1,133
0
3,438
W
36,211
1,721
0
4,700
40,520
16,183
1,498
18,242
21,226
154,733
0
W
Horus
L3ND4R1O
Horus
27,722
12,094
4,250
11,744
40,807
37,154
1,627
17,769
21,878
0
139,094
L
23,434
3,629
15,214
12,924
31,006
24,315
2,328
13,956
17,050
79,344
0
L
Agni
53,542
3,057
3,555
4,097
35,151
13,015
942
6,934
28,217
164,868
0
L
Bakasura
majorvmatos
Bakasura
33,811
21,886
0
13,428
49,868
28,173
7,112
17,955
31,913
0
153,551
W
15,024
3,979
1,713
3,761
54,311
71,289
783
17,047
34,693
42,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,803
Gold Earned
97,970
679
Minions Killed
716
0
Camps Cleared
0
3,525,925
Distance Traveled
2,729,777
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
16,556
360
62
1
0
402,530
2
L
Set
21,066
458
140
3
0
887,450
0
W
Neith
23,729
516
256
6
0
647,738
0
W
Bakasura
12,193
265
14
0
0
62,406
1
W
Agni
20,828
453
213
5
0
662,582
0
W
Horus
21,289
463
190
4
0
632,161
4
L
Hel
21,083
458
111
2
0
732,835
0
L
Agni
25,357
551
143
3
0
746,484
0
L
Bakasura
21,741
473
223
5
0
756,626
1
W
Athena
19,931
433
43
1
0
724,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role