Player Matchup

Raijin
Raijin
TheDoughboy19
Raijin
Level 88
God Stats
28W - 19L
1,543 SR
Queue Stats
283W - 276L
1,482 Elo+
Party 1
Mercury
Mercury
savageluna14
Mercury
Level 17
God Stats
2W - 0L
1,818 SR
Queue Stats
17W - 11L
1,581 Elo+
Party 1
Khepri
Khepri
xXTopShottaRodXx
Khepri
Level 66
God Stats
6W - 4L
1,652 SR
Queue Stats
103W - 98L
1,526 Elo+
Party 1
Team Averages
Level 57
1,671 SR
1,530 Elo+

VS

Team Averages
Level 25
1,587 SR
1,483 Elo+
Zhong Kui
Zhong Kui
Coolsville
Zhong Kui
Level 27
God Stats
3W - 7L
1,543 SR
Queue Stats
5W - 12L
1,381 Elo+
Solo
Neith
Neith
Grubbybark
Neith
Level 29
God Stats
18W - 11L
1,639 SR
Queue Stats
120W - 132L
1,525 Elo+
Solo
Hel
Hel
Sir Tyro
Hel
Level 19
God Stats
0W - 1L
1,579 SR
Queue Stats
3W - 4L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 9
12,059
861
15,456
8,542
2,817
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
savageluna14
Mercury
14
8 / 1 / 11
11,797
843
7,137
4,813
1,881
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
2 / 4 / 16
10,737
767
5,046
15,504
14,281
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Coolsville
Zhong Kui
10
2 / 9 / 1
8,651
618
8,874
14,742
4,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
11
3 / 5 / 2
9,461
676
8,012
11,449
3,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 6 / 2
8,210
586
4,480
8,872
2,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
20
Kills
6
6
Deaths
20
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Coolsville
Zhong Kui
2
9
1
0.28
L
Neith
3
5
2
0.8
L
1
6
2
0.33
W
10
1
9
14.5
W
Mercury
savageluna14
Mercury
8
1
11
13.5
W
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,639
Damage
21,366
28,859
Taken
35,063
18,979
Mitigated
10,065
6,946
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Coolsville
Zhong Kui
8,874
1,556
108
2,230
14,742
4,725
574
9,064
5,678
22,862
0
L
Neith
8,012
3,983
0
2,420
11,449
3,098
430
7,315
4,134
0
27,592
L
4,480
312
2,611
2,551
8,872
2,242
400
4,525
4,347
20,668
0
W
15,456
1,167
231
2,072
8,542
2,817
616
4,445
4,097
57,357
0
W
Mercury
savageluna14
Mercury
7,137
1,873
0
957
4,813
1,881
2,131
1,599
3,214
0
27,328
W
5,046
383
553
3,133
15,504
14,281
476
7,740
7,764
15,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
26,322
152
Minions Killed
119
8
Camps Cleared
3
736,808
Distance Traveled
637,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,651
618
32
2
0
193,953
0
L
Neith
9,461
676
36
3
1
198,707
0
L
Hel
8,210
586
51
4
2
244,965
0
W
Raijin
12,059
861
92
7
4
231,565
0
W
Mercury
11,797
843
48
3
0
283,452
0
W
Khepri
10,737
767
12
1
4
221,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role