Player Matchup

Fafnir
Fafnir
DarkFipe
Fafnir
Level 108
God Stats
1W - 1L
1,380 SR
Queue Stats
38W - 53L
1,416 Elo+
Party 1
Anhur
Anhur
FrutaMdre89
Anhur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,462 Elo+
Party 1
Artemis
Artemis
Lumorei122
Artemis
Level 141
God Stats
2W - 1L
1,493 SR
Queue Stats
33W - 33L
1,507 Elo+
Solo
Hel
Hel
guiveio
Hel
Level 141
God Stats
1W - 0L
1,412 SR
Queue Stats
20W - 21L
1,459 Elo+
Solo
Freya
Freya
themaster649
Freya
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 58L
1,438 Elo+
Party 1
Team Averages
Level 120
1,457 SR
1,457 Elo+

VS

Team Averages
Level 132
1,368 SR
1,495 Elo+
Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ANIHUJU
Sun Wukong
Level 154
God Stats
0W - 7L
1,086 SR
Queue Stats
141W - 149L
1,466 Elo+
Solo
Agni
Agni
GodSlayer3100
Agni
Level 144
God Stats
2W - 6L
1,331 SR
Queue Stats
268W - 251L
1,529 Elo+
Solo
Odin
Odin
Jformiga
Odin
Level 112
God Stats
2W - 3L
1,477 SR
Queue Stats
162W - 171L
1,488 Elo+
Solo
Sylvanus
Sylvanus
LuTzeR
Sylvanus
Level 122
God Stats
3W - 4L
1,448 SR
Queue Stats
200W - 206L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DarkFipe
Fafnir
16
2 / 1 / 14
8,881
888
6,879
12,328
15,564
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 2
6,597
660
1,112
1,463
750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
Lumorei122
Artemis
17
9 / 1 / 6
9,545
955
18,848
8,932
4,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
17
4 / 1 / 13
9,143
914
10,169
12,034
11,921
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
3 / 2 / 13
8,815
882
12,346
15,201
8,066
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 3 / 4
7,536
754
9,015
9,491
4,005
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
ANIHUJU
Sun Wukong
13
1 / 4 / 5
7,313
731
6,215
12,846
11,742
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 4 / 3
6,894
689
13,906
8,930
3,570
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
14
1 / 3 / 4
7,256
726
7,309
10,900
10,056
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Sylvanus
LuTzeR
Sylvanus
12
2 / 4 / 4
7,049
705
5,524
14,747
12,751
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
18
Kills
6
6
Deaths
18
48
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
4
1.33
L
Sun Wukong
ANIHUJU
Sun Wukong
1
4
5
0.88
W
Fafnir
DarkFipe
Fafnir
2
1
14
9
W
0
1
2
1
L
0
4
3
0.38
L
Odin
1
3
4
1
L
Sylvanus
LuTzeR
Sylvanus
2
4
4
1
W
Artemis
Lumorei122
Artemis
9
1
6
12
W
Hel
4
1
13
10.5
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,354
Damage
41,969
49,958
Taken
56,914
40,787
Mitigated
42,124
39,130
Healing
25,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,015
6,412
1,071
883
9,491
4,005
370
6,036
3,455
0
19,882
L
Sun Wukong
ANIHUJU
Sun Wukong
6,215
334
1,377
2,603
12,846
11,742
0
6,084
6,762
143
19,058
W
Fafnir
DarkFipe
Fafnir
6,879
1,850
1,350
2,235
12,328
15,564
523
4,297
8,031
11,057
0
W
1,112
85
176
125
1,463
750
86
710
753
0
2,419
L
13,906
1,218
1,149
703
8,930
3,570
340
4,046
4,884
29,018
0
L
Odin
7,309
152
2,591
2,250
10,900
10,056
19
6,938
3,962
1,269
11,933
L
Sylvanus
LuTzeR
Sylvanus
5,524
783
8,060
4,970
14,747
12,751
161
6,290
8,457
9,527
0
W
Artemis
Lumorei122
Artemis
18,848
8,711
1,197
2,333
8,932
4,486
2,388
4,123
4,809
0
42,738
W
Hel
10,169
631
16,768
8,516
12,034
11,921
360
4,021
8,013
18,155
0
W
12,346
4,397
1,270
5,160
15,201
8,066
1,778
6,971
8,230
21,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,981
Gold Earned
36,048
121
Minions Killed
102
0
Camps Cleared
0
852,602
Distance Traveled
801,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,536
754
24
2
0
139,680
0
L
Sun Wukong
7,313
731
20
2
0
199,505
0
W
Fafnir
8,881
888
13
1
0
207,119
0
W
Anhur
6,597
660
5
1
0
40,534
0
L
Agni
6,894
689
33
3
0
153,562
0
L
Odin
7,256
726
18
2
0
167,836
0
L
Sylvanus
7,049
705
7
1
0
141,216
0
W
Artemis
9,545
955
56
6
0
182,567
0
W
Hel
9,143
914
22
2
0
238,415
0
W
Freya
8,815
882
25
3
0
183,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role