Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
969 Elo+
Party 2
Jing Wei
Jing Wei
ALBINOZMAGOO
Jing Wei
Level 25
God Stats
1W - 5L
1,027 SR
Queue Stats
78W - 113L
1,250 Elo+
Solo
Ullr
Ullr
COVERT METHODS
Ullr
Level 28
God Stats
43W - 54L
1,340 SR
Queue Stats
43W - 54L
1,196 Elo+
Solo
Hel
Hel
DEERSLAYER_106
Hel
Level 17
God Stats
5W - 9L
1,177 SR
Queue Stats
15W - 24L
1,112 Elo+
Party 2
Ao Kuang
Ao Kuang
YaBoiJ-Puff
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,013 Elo+
Party 2
Team Averages
Level 21
1,309 SR
1,108 Elo+

VS

Team Averages
Level 25
1,390 SR
1,206 Elo+
Loki
Loki
Devin is Dumpin
Loki
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,246 Elo+
Party 1
Freya
Freya
FaultedCandle61
Freya
Level 25
God Stats
51W - 78L
1,280 SR
Queue Stats
86W - 119L
1,128 Elo+
Solo
Cernunnos
Cernunnos
Jahshira
Cernunnos
Level 22
God Stats
10W - 12L
1,475 SR
Queue Stats
11W - 20L
1,171 Elo+
Solo
Izanami
Izanami
XxSkittleboi2xX
Izanami
Level 18
God Stats
2W - 6L
1,237 SR
Queue Stats
45W - 55L
1,245 Elo+
Solo
Neith
Neith
s4mmy4nn
Neith
Level 17
God Stats
16W - 12L
1,456 SR
Queue Stats
21W - 20L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
3 / 11 / 14
15,153
947
14,468
24,961
16,253
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
ALBINOZMAGOO
Jing Wei
20
10 / 5 / 21
18,242
1,140
24,267
17,243
8,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 7 / 14
16,244
1,015
17,155
26,808
14,411
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 2 / 28
17,478
1,092
24,608
28,650
14,085
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ao Kuang
YaBoiJ-Puff
Ao Kuang
20
21 / 7 / 12
19,068
1,192
36,756
45,314
22,686
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

46

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 12 / 10
16,977
1,061
33,459
26,616
10,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 18 / 8
14,533
908
4,942
30,550
12,585
Cernunnos
Jahshira
Cernunnos
20
9 / 6 / 5
16,379
1,024
31,277
24,967
10,744
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
8 / 9 / 10
16,083
1,005
35,932
26,939
12,361
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
s4mmy4nn
Neith
20
3 / 6 / 17
16,880
1,055
25,149
15,260
7,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
82
51
Kills
32
32
Deaths
51
89
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
11
14
0.91
W
Jing Wei
ALBINOZMAGOO
Jing Wei
10
5
21
4.1
W
9
7
14
2.29
W
8
2
28
11
L
10
12
10
1.25
L
2
18
8
0.33
L
Cernunnos
Jahshira
Cernunnos
9
6
5
1.92
L
8
9
10
1.44
W
Ao Kuang
YaBoiJ-Puff
Ao Kuang
21
7
12
3.86
L
Neith
s4mmy4nn
Neith
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,254
Damage
130,759
142,976
Taken
124,332
75,570
Mitigated
54,155
27,513
Healing
6,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,468
5,404
0
812
24,961
16,253
0
816
24,145
0
34,798
W
Jing Wei
ALBINOZMAGOO
Jing Wei
24,267
16,151
0
2,021
17,243
8,135
0
840
16,403
0
58,166
W
17,155
13,014
0
1,477
26,808
14,411
0
966
25,842
0
29,364
W
24,608
7,179
3,430
5,714
28,650
14,085
0
1,141
27,509
50,754
0
L
33,459
22,394
243
2,230
26,616
10,714
0
16,179
10,437
0
44,802
L
4,942
1,789
0
1,302
30,550
12,585
0
14,004
16,546
33,340
0
L
Cernunnos
Jahshira
Cernunnos
31,277
22,037
0
0
24,967
10,744
0
13,086
11,881
0
63,539
L
35,932
30,907
0
1,246
26,939
12,361
0
9,177
17,762
0
50,648
W
Ao Kuang
YaBoiJ-Puff
Ao Kuang
36,756
13,454
1,170
12,889
45,314
22,686
0
1,179
44,135
50,985
0
L
Neith
s4mmy4nn
Neith
25,149
12,422
0
1,972
15,260
7,751
0
8,918
6,342
0
67,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,185
Gold Earned
80,852
235
Minions Killed
275
4
Camps Cleared
6
1,460,971
Distance Traveled
1,156,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,153
947
55
3
0
210,505
0
W
Jing Wei
18,242
1,140
69
4
2
323,542
0
W
Ullr
16,244
1,015
27
2
0
265,933
0
W
Hel
17,478
1,092
62
4
0
312,928
0
L
Loki
16,977
1,061
26
2
3
291,614
0
L
Freya
14,533
908
43
3
0
227,703
0
L
Cernunnos
16,379
1,024
84
5
1
242,774
0
L
Izanami
16,083
1,005
30
2
0
199,382
0
W
Ao Kuang
19,068
1,192
22
1
2
348,063
0
L
Neith
16,880
1,055
92
6
2
194,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role