Player Matchup

Hel
Hel
Bloodkeep
Hel
Level 145
God Stats
12W - 1L
1,847 SR
Queue Stats
272W - 264L
1,518 Elo+
Solo
Geb
Geb
CanadianNic
Geb
Level 142
God Stats
5W - 0L
1,667 SR
Queue Stats
32W - 30L
1,536 Elo+
Party 1
Chaac
Chaac
EscobarX15
Chaac
Level 102
God Stats
6W - 7L
1,532 SR
Queue Stats
260W - 248L
1,572 Elo+
Solo
Apollo
Apollo
ReachForSuccess
Apollo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,399 Elo+
Party 1
Hera
Hera
Reo1918
Hera
Level 133
God Stats
8W - 5L
1,596 SR
Queue Stats
508W - 524L
1,529 Elo+
Solo
Team Averages
Level 114
1,628 SR
1,511 Elo+

VS

Team Averages
Level 118
1,513 SR
1,535 Elo+
Serqet
Serqet
K Samp
Serqet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,606 Elo+
Party 2
Sylvanus
Sylvanus
L3HAL INSTINCTS
Sylvanus
Level 124
God Stats
0W - 2L
1,356 SR
Queue Stats
139W - 127L
1,569 Elo+
Party 2
The Morrigan
The Morrigan
SHMURDASQUAD
The Morrigan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,459 Elo+
Party 2
Cerberus
Cerberus
SoraValentine
Cerberus
Level 119
God Stats
4W - 4L
1,585 SR
Queue Stats
63W - 56L
1,518 Elo+
Solo
Hercules
Hercules
jakuroj
Hercules
Level 142
God Stats
5W - 5L
1,622 SR
Queue Stats
283W - 280L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 9
12,638
702
26,123
20,844
10,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 3 / 13
12,828
713
16,231
23,952
24,953
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
18
6 / 5 / 6
11,724
651
29,654
18,505
16,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 5 / 7
10,449
581
7,218
13,428
4,616
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
Reo1918
Hera
20
3 / 2 / 10
12,235
680
32,053
13,326
5,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
K Samp
Serqet
20
6 / 2 / 8
12,035
669
12,893
21,106
15,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
20
5 / 2 / 8
11,862
659
13,174
25,414
31,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
SHMURDASQUAD
The Morrigan
14
0 / 7 / 4
9,292
516
4,121
18,199
3,985
Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
SoraValentine
Cerberus
20
5 / 3 / 9
11,459
637
21,266
31,719
32,905
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
jakuroj
Hercules
19
1 / 3 / 13
11,413
634
21,087
32,009
22,817
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
59
17
Kills
17
17
Deaths
17
45
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
W
2
3
13
2.83
W
Chaac
6
5
6
1.8
L
Serqet
K Samp
Serqet
6
2
8
5
L
Sylvanus
5
2
8
4.5
W
0
5
7
0.7
W
Hera
Reo1918
Hera
3
2
10
4
L
The Morrigan
SHMURDASQUAD
The Morrigan
0
7
4
0.29
L
Cerberus
SoraValentine
Cerberus
5
3
9
3.17
L
Hercules
jakuroj
Hercules
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,279
Damage
72,541
90,055
Taken
128,447
63,054
Mitigated
106,170
51,286
Healing
83,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,123
356
22,057
14,148
20,844
10,692
1,718
9,950
10,184
49,775
0
W
16,231
1,711
1,454
3,130
23,952
24,953
461
10,962
11,860
30,738
0
W
Chaac
29,654
5,429
1,831
3,727
18,505
16,992
1,229
6,429
11,763
0
46,973
L
Serqet
K Samp
Serqet
12,893
1,981
6,160
4,266
21,106
15,440
496
11,951
9,155
0
30,714
L
Sylvanus
13,174
2,922
28,365
13,402
25,414
31,023
351
15,599
9,815
31,604
0
W
7,218
5,132
983
1,441
13,428
4,616
212
4,167
8,681
0
16,748
W
Hera
Reo1918
Hera
32,053
10,367
1,766
749
13,326
5,801
1,112
6,758
6,568
73,991
0
L
The Morrigan
SHMURDASQUAD
The Morrigan
4,121
2,165
1,598
1,152
18,199
3,985
284
11,239
6,960
16,059
710
L
Cerberus
SoraValentine
Cerberus
21,266
458
4,913
11,917
31,719
32,905
188
17,429
14,290
45,594
0
L
Hercules
jakuroj
Hercules
21,087
3,922
1,739
10,128
32,009
22,817
252
18,189
13,820
0
43,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,874
Gold Earned
56,061
212
Minions Killed
212
0
Camps Cleared
0
1,601,935
Distance Traveled
1,669,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,638
702
53
3
0
359,434
0
W
Geb
12,828
713
27
2
0
327,911
0
W
Chaac
11,724
651
28
2
0
304,194
0
L
Serqet
12,035
669
61
3
0
379,073
0
L
Sylvanus
11,862
659
33
2
0
299,896
0
W
Apollo
10,449
581
22
1
0
291,212
0
W
Hera
12,235
680
82
5
0
319,184
0
L
The Morrigan
9,292
516
17
1
0
278,158
0
L
Cerberus
11,459
637
72
4
0
361,405
0
L
Hercules
11,413
634
29
2
0
351,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role