Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 16
God Stats
0W - 9L
939 SR
Queue Stats
23W - 47L
1,094 Elo+
Solo
Arachne
Arachne
Chaos_Waffle2281
Arachne
Level 16
God Stats
2W - 3L
1,220 SR
Queue Stats
3W - 13L
866 Elo+
Party 2
Jormungandr
Jormungandr
I_Kill_Waffles
Jormungandr
Level 13
God Stats
1W - 2L
1,324 SR
Queue Stats
2W - 12L
1,059 Elo+
Party 2
Heimdallr
Heimdallr
MafiaTank132
Heimdallr
Level 47
God Stats
1W - 2L
1,444 SR
Queue Stats
201W - 245L
1,255 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Yung_DoloDGAF
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,033 Elo+
Party 3
Team Averages
Level 19
1,285 SR
1,062 Elo+

VS

Team Averages
Level 23
1,343 SR
1,204 Elo+
Cernunnos
Cernunnos
DEADSHOTCHOPPA
Cernunnos
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 75L
1,379 Elo+
Party 1
Merlin
Merlin
G4ndolfthe Grey
Merlin
Level 18
God Stats
21W - 39L
1,201 SR
Queue Stats
32W - 66L
1,061 Elo+
Solo
Nox
Nox
JayRaMbO570
Nox
Level 13
God Stats
1W - 1L
1,059 SR
Queue Stats
18W - 40L
1,043 Elo+
Party 1
Horus
Horus
ZaiahZombii
Horus
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 126L
1,315 Elo+
Solo
Khepri
Khepri
bash da don FDW
Khepri
Level 17
God Stats
2W - 1L
1,457 SR
Queue Stats
31W - 40L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
0 / 13 / 3
9,521
866
3,468
19,885
6,211
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 8 / 7
10,914
992
5,212
17,632
6,286
Jormungandr
I_Kill_Waffles
Jormungandr
17
3 / 10 / 7
10,896
991
11,646
22,942
10,270
Heimdallr
MafiaTank132
Heimdallr
17
3 / 9 / 7
10,976
998
16,395
19,242
8,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Yung_DoloDGAF
Cu Chulainn
16
2 / 9 / 5
10,495
954
8,674
21,903
20,500
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DEADSHOTCHOPPA
Cernunnos
20
33 / 0 / 11
17,671
1,606
48,588
10,697
5,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 2 / 15
12,089
1,099
10,132
5,985
3,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 0 / 23
11,710
1,065
11,525
8,435
3,855
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
7 / 4 / 21
12,035
1,094
15,444
13,856
7,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
2 / 5 / 21
11,313
1,028
5,907
12,203
15,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
140
11
Kills
49
49
Deaths
11
29
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
13
3
0.12
L
3
8
7
0.81
W
Cernunnos
DEADSHOTCHOPPA
Cernunnos
33
0
11
38.5
W
5
2
15
6.25
L
Jormungandr
I_Kill_Waffles
Jormungandr
3
10
7
0.65
W
2
0
23
13.5
L
Heimdallr
MafiaTank132
Heimdallr
3
9
7
0.72
L
Cu Chulainn
Yung_DoloDGAF
Cu Chulainn
2
9
5
0.5
W
7
4
21
4.38
W
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,395
Damage
91,596
101,604
Taken
51,176
51,773
Mitigated
35,117
4,718
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,468
1,731
0
40
19,885
6,211
0
6,370
13,515
0
13,604
L
5,212
4,104
0
1,372
17,632
6,286
0
3,964
13,410
0
16,094
W
Cernunnos
DEADSHOTCHOPPA
Cernunnos
48,588
37,095
383
4,444
10,697
5,144
0
2,055
8,642
0
76,942
W
10,132
2,120
0
0
5,985
3,173
0
1,741
4,244
43,607
0
L
Jormungandr
I_Kill_Waffles
Jormungandr
11,646
2,079
0
0
22,942
10,270
0
6,538
16,404
34,528
0
W
11,525
1,788
289
998
8,435
3,855
0
1,883
6,552
23,341
0
L
Heimdallr
MafiaTank132
Heimdallr
16,395
5,407
0
0
19,242
8,506
0
5,000
14,242
0
31,199
L
Cu Chulainn
Yung_DoloDGAF
Cu Chulainn
8,674
954
0
3,306
21,903
20,500
0
5,692
16,211
0
21,642
W
15,444
8,774
1,148
2,780
13,856
7,806
0
3,007
10,849
0
23,192
W
5,907
2,031
0
134
12,203
15,139
0
2,960
9,243
9,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,802
Gold Earned
64,818
128
Minions Killed
208
2
Camps Cleared
4
867,455
Distance Traveled
1,012,855
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,521
866
19
2
0
148,937
6
L
Arachne
10,914
992
17
2
2
158,634
0
W
Cernunnos
17,671
1,606
65
6
1
261,256
0
W
Merlin
12,089
1,099
86
8
1
155,191
0
L
Jormungandr
10,896
991
43
4
0
166,927
0
W
Nox
11,710
1,065
35
3
0
209,641
0
L
Heimdallr
10,976
998
28
3
0
205,779
0
L
Cu Chulainn
10,495
954
21
2
0
187,178
0
W
Horus
12,035
1,094
18
2
1
198,652
0
W
Khepri
11,313
1,028
4
0
1
188,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role