Player Matchup

Anubis
Anubis
Endercreeper
Anubis
Level 68
God Stats
4W - 5L
1,320 SR
Queue Stats
22W - 30L
1,313 Elo+
Party 1
Jormungandr
Jormungandr
Hinshelwood
Jormungandr
Level 117
God Stats
1W - 2L
1,199 SR
Queue Stats
4W - 8L
1,413 Elo+
Solo
Nemesis
Nemesis
VengefulWolf13
Nemesis
Level 102
God Stats
3W - 1L
1,606 SR
Queue Stats
6W - 8L
1,299 Elo+
Party 1
Team Averages
Level 96
1,375 SR
1,342 Elo+

VS

Team Averages
Level 107
1,542 SR
1,483 Elo+
Agni
Agni
Bangisto
Agni
Level 125
God Stats
11W - 5L
1,757 SR
Queue Stats
180W - 148L
1,527 Elo+
Party 2
Loki
Loki
LordKeshaStinson
Loki
Level 89
God Stats
22W - 38L
1,370 SR
Queue Stats
383W - 423L
1,379 Elo+
Solo
Terra
Terra
Vaatdoek
Terra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 8 / 8
14,131
673
11,718
15,832
7,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Hinshelwood
Jormungandr
17
7 / 1 / 10
15,802
752
17,075
15,735
23,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
8 / 4 / 3
15,811
753
15,062
18,700
6,716
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
7 / 5 / 5
15,097
719
24,968
17,378
4,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 7 / 4
14,342
683
7,958
15,657
4,608
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
Vaatdoek
Terra
14
1 / 6 / 11
13,301
633
6,986
20,189
22,602
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
18
Kills
13
13
Deaths
18
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Agni
7
5
5
1.9
W
Anubis
3
8
8
0.88
W
Jormungandr
Hinshelwood
Jormungandr
7
1
10
12
L
5
7
4
1
L
Terra
Vaatdoek
Terra
1
6
11
1.08
W
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,855
Damage
39,912
50,267
Taken
53,224
37,273
Mitigated
32,001
11,983
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
24,968
2,684
228
3,521
17,378
4,791
0
8,265
9,113
66,174
0
W
Anubis
11,718
287
0
4,866
15,832
7,448
1,009
12,673
3,159
55,315
0
W
Jormungandr
Hinshelwood
Jormungandr
17,075
5,373
0
1,870
15,735
23,109
750
10,574
5,161
58,227
0
L
7,958
3,346
0
883
15,657
4,608
0
9,404
6,253
0
41,277
L
Terra
Vaatdoek
Terra
6,986
917
2,231
2,824
20,189
22,602
35
11,602
8,587
22,617
0
W
15,062
7,966
0
5,247
18,700
6,716
89
9,973
8,727
0
65,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,744
Gold Earned
42,740
256
Minions Killed
163
14
Camps Cleared
4
1,046,231
Distance Traveled
1,032,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
15,097
719
74
4
2
353,694
0
W
Anubis
14,131
673
105
5
2
315,760
0
W
Jormungandr
15,802
752
76
4
2
353,213
0
L
Loki
14,342
683
65
3
2
324,521
0
L
Terra
13,301
633
24
1
0
354,003
0
W
Nemesis
15,811
753
75
4
10
377,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role