Player Matchup

Merlin
Merlin
 
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,043 Elo+
Solo
Fenrir
Fenrir
Dragon567thKing
Fenrir
Level 6
God Stats
0W - 11L
912 SR
Queue Stats
0W - 11L
824 Elo+
Party 1
Skadi
Skadi
oOBlackMask97Oo
Skadi
Level 10
God Stats
0W - 2L
1,204 SR
Queue Stats
0W - 11L
824 Elo+
Party 1
Team Averages
Level 8
1,206 SR
897 Elo+

VS

Team Averages
Level 38
1,418 SR
1,167 Elo+
Kukulkan
Kukulkan
Brownboy226
Kukulkan
Level 26
God Stats
34W - 32L
1,417 SR
Queue Stats
42W - 57L
1,194 Elo+
Solo
Ullr
Ullr
THE_BIG_Z_3472
Ullr
Level 23
God Stats
4W - 7L
1,339 SR
Queue Stats
24W - 55L
1,094 Elo+
Solo
Odin
Odin
lllllTe0o
Odin
Level 65
God Stats
10W - 5L
1,497 SR
Queue Stats
38W - 39L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 10 / 1
6,548
546
476
7,081
1,456
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

11
5 / 9 / 1
10,019
835
6,283
15,459
6,631
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 6 / 2
8,187
682
4,248
12,773
4,112
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brownboy226
Kukulkan
12
5 / 2 / 14
10,721
893
7,459
3,705
1,302
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 3 / 7
9,691
808
6,313
9,973
3,990
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
12
14 / 1 / 5
11,817
985
14,166
8,074
7,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
25
25
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
10
1
0.05
W
Kukulkan
Brownboy226
Kukulkan
5
2
14
6
L
5
9
1
0.61
W
6
3
7
3.17
W
Odin
14
1
5
16.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,007
Damage
27,938
35,313
Taken
21,752
12,199
Mitigated
12,571
1,018
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
476
374
0
40
7,081
1,456
0
1,804
5,277
1,248
0
W
Kukulkan
Brownboy226
Kukulkan
7,459
1,752
390
525
3,705
1,302
1,085
220
3,485
28,041
0
L
6,283
2,449
0
599
15,459
6,631
0
4,143
11,316
0
15,566
W
6,313
2,378
0
3,135
9,973
3,990
1,281
1,109
8,864
0
26,804
W
Odin
14,166
5,644
270
1,853
8,074
7,279
0
161
7,913
0
24,369
L
4,248
2,898
0
379
12,773
4,112
0
1,664
11,109
0
20,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,754
Gold Earned
32,229
63
Minions Killed
117
2
Camps Cleared
4
425,523
Distance Traveled
567,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,548
546
0
0
0
88,401
0
W
Kukulkan
10,721
893
50
4
0
162,397
0
L
Fenrir
10,019
835
28
2
1
172,388
0
W
Ullr
9,691
808
35
3
4
162,678
0
W
Odin
11,817
985
32
3
0
242,658
0
L
Skadi
8,187
682
35
3
1
164,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role