Player Matchup

Cu Chulainn
Cu Chulainn
Arthur_2010_vini
Cu Chulainn
Level 16
God Stats
2W - 0L
1,697 SR
Queue Stats
24W - 38L
1,139 Elo+
Solo
Thor
Thor
BIGDADDYZ1028
Thor
Level 18
God Stats
2W - 4L
1,024 SR
Queue Stats
21W - 40L
1,124 Elo+
Solo
Yemoja
Yemoja
CODE__Lirikttv
Yemoja
Level 15
God Stats
2W - 1L
1,154 SR
Queue Stats
14W - 30L
1,185 Elo+
Solo
Loki
Loki
CentexRutledge
Loki
Level 7
God Stats
2W - 2L
1,217 SR
Queue Stats
2W - 5L
1,046 Elo+
Solo
Hachiman
Hachiman
TearlessCurve76
Hachiman
Level 26
God Stats
5W - 4L
1,443 SR
Queue Stats
54W - 75L
1,383 Elo+
Solo
Team Averages
Level 16
1,307 SR
1,175 Elo+

VS

Team Averages
Level 20
1,445 SR
1,209 Elo+
Terra
Terra
 
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,189 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 71L
1,341 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 15
God Stats
1W - 1L
1,697 SR
Queue Stats
23W - 31L
1,276 Elo+
Solo
Neith
Neith
 
Neith
Level 23
God Stats
23W - 29L
1,318 SR
Queue Stats
36W - 58L
1,171 Elo+
Solo
Merlin
Merlin
G4ndolfthe Grey
Merlin
Level 18
God Stats
21W - 39L
1,212 SR
Queue Stats
32W - 66L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arthur_2010_vini
Cu Chulainn
20
5 / 4 / 16
16,720
929
13,000
28,498
13,012
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
1 / 3 / 12
15,684
871
4,765
19,347
9,876
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
0 / 5 / 22
16,632
924
9,753
23,914
10,183
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
28 / 4 / 4
21,129
1,174
63,270
20,362
7,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
20
7 / 2 / 14
17,069
948
37,340
18,413
7,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
0 / 7 / 10
15,353
853
15,507
38,682
49,156
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
 
Fenrir
20
8 / 5 / 3
16,579
921
22,741
18,136
10,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vamana
 
Vamana
20
4 / 7 / 5
15,661
870
16,609
34,186
25,975
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
 
Neith
20
1 / 8 / 7
15,253
847
12,121
19,773
12,904
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 14 / 5
17,154
953
32,314
27,710
21,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
48
41
Kills
18
18
Deaths
41
68
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
7
10
0.71
L
Fenrir
 
Fenrir
8
5
3
1.9
L
Vamana
 
Vamana
4
7
5
0.93
L
Neith
 
Neith
1
8
7
0.56
W
Cu Chulainn
Arthur_2010_vini
Cu Chulainn
5
4
16
3.25
W
1
3
12
2.33
W
0
5
22
2.2
W
28
4
4
7.5
L
5
14
5
0.54
W
Hachiman
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,128
Damage
99,292
110,534
Taken
138,487
48,363
Mitigated
119,357
10,018
Healing
23,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
15,507
5,697
2,985
9,201
38,682
49,156
0
3,046
35,636
30,561
0
L
Fenrir
 
Fenrir
22,741
6,652
0
659
18,136
10,220
0
1,413
16,723
0
33,064
L
Vamana
 
Vamana
16,609
5,093
0
6,785
34,186
25,975
0
2,212
31,531
889
42,367
L
Neith
 
Neith
12,121
4,306
0
2,904
19,773
12,904
0
1,459
18,314
0
37,205
W
Cu Chulainn
Arthur_2010_vini
Cu Chulainn
13,000
2,604
0
0
28,498
13,012
0
11,588
16,910
0
31,696
W
4,765
2,676
0
2,671
19,347
9,876
0
10,198
9,149
0
25,359
W
9,753
1,363
2,951
160
23,914
10,183
0
13,035
10,879
44,284
0
W
63,270
37,853
0
0
20,362
7,978
0
5,415
14,947
0
93,055
L
32,314
2,829
0
593
27,710
21,102
0
1,623
26,087
94,173
0
W
Hachiman
37,340
27,081
0
4,236
18,413
7,314
0
8,474
9,939
0
62,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,234
Gold Earned
80,000
283
Minions Killed
310
9
Camps Cleared
8
1,651,476
Distance Traveled
1,386,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
15,353
853
30
2
1
306,805
0
L
Fenrir
16,579
921
14
1
4
265,052
0
L
Vamana
15,661
870
45
3
0
347,074
0
L
Neith
15,253
847
47
3
2
225,499
0
W
Cu Chulainn
16,720
929
48
3
0
362,280
0
W
Thor
15,684
871
44
2
1
303,985
0
W
Yemoja
16,632
924
78
4
1
280,869
0
W
Loki
21,129
1,174
52
3
7
398,244
0
L
Merlin
17,154
953
174
10
1
242,389
0
W
Hachiman
17,069
948
61
3
0
306,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role