Player Matchup

Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
Max Lavi
Chang'e
Gold II
Level 141
God Stats
4W - 8L
1,485 SR
Queue Stats
107W - 105L
1,507 MMR
Solo
Ganesha
Ganesha
Gold I
RuralBuzzard831
Ganesha
Gold I
Level 47
God Stats
2W - 0L
1,807 SR
Queue Stats
78W - 70L
1,505 MMR
Solo
Set
Set
Gold II
officerviolate
Set
Gold II
Level 120
God Stats
2W - 2L
1,326 SR
Queue Stats
38W - 45L
1,498 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,524 SR
1,502 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 79
1,516 SR
1,504 MMR
Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 30
God Stats
0W - 1L
1,358 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Osiris
Osiris
Gold II
 
Osiris
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold I
M1nd Fl4y3r
Ullr
Gold I
Level 106
God Stats
24W - 23L
1,599 SR
Queue Stats
108W - 103L
1,509 MMR
Party 1
Jormungandr
Jormungandr
Gold I
Tye Power
Jormungandr
Gold I
Level 109
God Stats
20W - 25L
1,534 SR
Queue Stats
102W - 97L
1,510 MMR
Party 1
Hades
Hades
Bronze III
Yellow Boiiii
Hades
Bronze III
Level 30
God Stats
0W - 1L
1,591 SR
Queue Stats
3W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
10 / 2 / 4
11,727
586
10,275
9,500
3,314
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
 
Hercules
17
6 / 0 / 8
10,686
534
13,884
18,687
24,864
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Max Lavi
Chang'e
17
6 / 1 / 9
11,110
556
12,627
8,191
2,914
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 6 / 18
10,992
550
11,230
16,048
13,595
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
9 / 3 / 10
12,969
648
13,602
17,680
8,260
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
KukulkanKing ArthurThorEsetKumbhakarna

VS

Bans
PoseidonGebSkadiYemojaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 9 / 2
7,773
389
6,875
13,534
3,686
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
 
Osiris
13
1 / 8 / 2
8,907
445
13,180
23,211
24,728
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
8 / 4 / 1
10,033
502
9,498
11,830
4,050
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Tye Power
Jormungandr
13
1 / 5 / 6
9,434
472
8,618
13,861
8,679
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 5 / 2
7,593
380
8,633
14,260
5,632
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
31
Kills
11
12
Deaths
31
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
2
4
6
W
Hercules
 
Hercules
6
0
8
10
L
Arachne
 
Arachne
0
9
2
0.11
L
Osiris
 
Osiris
1
8
2
0.25
L
8
4
1
2.13
W
Chang'e
Max Lavi
Chang'e
6
1
9
10.5
W
0
6
18
1.5
L
Jormungandr
Tye Power
Jormungandr
1
5
6
0.8
L
1
5
2
0.4
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,618
Damage
46,804
70,106
Taken
76,696
52,947
Mitigated
46,775
32,485
Healing
20,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,275
5,908
0
2,636
9,500
3,314
3,830
2,042
7,458
0
68,290
W
Hercules
 
Hercules
13,884
6,945
0
11,330
18,687
24,864
640
2,392
16,295
0
56,289
L
Arachne
 
Arachne
6,875
5,278
0
3,114
13,534
3,686
0
2,276
11,258
0
34,442
L
Osiris
 
Osiris
13,180
4,922
0
8,851
23,211
24,728
0
4,062
19,149
0
50,720
L
9,498
4,522
0
1,001
11,830
4,050
485
2,566
9,264
0
56,733
W
Chang'e
Max Lavi
Chang'e
12,627
909
3,324
4,282
8,191
2,914
2,608
4,351
3,840
67,562
0
W
11,230
660
0
2,888
16,048
13,595
173
4,611
11,437
41,079
0
L
Jormungandr
Tye Power
Jormungandr
8,618
2,513
492
2,870
13,861
8,679
0
6,583
7,278
46,352
0
L
8,633
593
1,042
3,529
14,260
5,632
204
8,370
5,890
25,296
0
W
13,602
6,549
0
8,025
17,680
8,260
300
3,855
13,825
0
99,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,484
Gold Earned
43,740
492
Minions Killed
353
0
Camps Cleared
0
2,029,658
Distance Traveled
1,705,839
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,727
586
98
5
0
420,827
2
W
Hercules
10,686
534
96
5
0
375,501
4
L
Arachne
7,773
389
62
3
0
372,513
0
L
Osiris
8,907
445
86
4
0
327,815
0
L
Ullr
10,033
502
93
5
0
326,706
1
W
Chang'e
11,110
556
121
6
0
387,623
5
W
Ganesha
10,992
550
29
1
0
396,394
8
L
Jormungandr
9,434
472
77
4
0
372,787
4
L
Hades
7,593
380
35
2
0
306,018
0
W
Set
12,969
648
148
7
0
449,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role