Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,542 Elo+
Solo
Xing Tian
Xing Tian
AbsoluteDeath1
Xing Tian
Level 18
God Stats
3W - 3L
1,789 SR
Queue Stats
48W - 49L
1,612 Elo+
Solo
Pele
Pele
Orange Hepton
Pele
Level 22
God Stats
39W - 29L
1,579 SR
Queue Stats
51W - 39L
1,540 Elo+
Solo
Chang'e
Chang'e
SabreeAnne
Chang'e
Level 27
God Stats
1W - 2L
1,346 SR
Queue Stats
15W - 13L
1,599 Elo+
Party 2
Loki
Loki
TheGreatAldeeny
Loki
Level 28
God Stats
2W - 1L
1,764 SR
Queue Stats
18W - 14L
1,628 Elo+
Party 2
Team Averages
Level 24
1,595 SR
1,584 Elo+

VS

Team Averages
Level 12
1,556 SR
1,655 Elo+
Raijin
Raijin
BigBlackRaijin
Raijin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,778 Elo+
Party 1
Bellona
Bellona
DarkMentalityYT
Bellona
Level 18
God Stats
1W - 1L
1,515 SR
Queue Stats
8W - 10L
1,359 Elo+
Party 1
Bacchus
Bacchus
Frostee Jaymz
Bacchus
Level 20
God Stats
45W - 19L
1,688 SR
Queue Stats
70W - 46L
1,582 Elo+
Solo
Hachiman
Hachiman
I Am DuoLane
Hachiman
Level 5
God Stats
2W - 1L
1,577 SR
Queue Stats
7W - 2L
1,778 Elo+
Party 1
Hun Batz
Hun Batz
I Am JungIe
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
2 / 5 / 7
11,053
921
6,509
8,935
3,222
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
AbsoluteDeath1
Xing Tian
19
2 / 9 / 18
12,096
1,008
11,999
24,437
13,774
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
13 / 13 / 12
15,459
1,288
27,118
27,026
11,805
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
SabreeAnne
Chang'e
19
2 / 11 / 17
12,341
1,028
11,931
19,094
9,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 6 / 8
15,001
1,250
14,828
16,835
5,834
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 22
15,219
1,268
24,626
13,156
4,460
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 8 / 20
12,475
1,040
11,535
17,742
9,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
20
3 / 4 / 33
12,742
1,062
17,479
18,253
21,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
I Am DuoLane
Hachiman
20
11 / 6 / 24
14,247
1,187
17,608
14,736
6,404
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
I Am JungIe
Hun Batz
20
8 / 8 / 27
13,997
1,166
18,726
16,020
7,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
170
31
Kills
44
44
Deaths
31
62
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
7
1.1
L
Xing Tian
AbsoluteDeath1
Xing Tian
2
9
18
1.22
W
15
5
22
5.2
W
7
8
20
2.13
W
Bacchus
3
4
33
4.88
W
Hachiman
I Am DuoLane
Hachiman
11
6
24
3.83
W
Hun Batz
I Am JungIe
Hun Batz
8
8
27
2.69
L
13
13
12
1.46
L
Chang'e
SabreeAnne
Chang'e
2
11
17
0.95
L
12
6
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,385
Damage
89,974
96,327
Taken
79,907
43,660
Mitigated
49,891
7,325
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,509
945
0
122
8,935
3,222
0
4,153
4,782
0
12,188
L
Xing Tian
AbsoluteDeath1
Xing Tian
11,999
1,292
0
248
24,437
13,774
0
13,939
10,498
23,303
0
W
24,626
2,216
204
1,159
13,156
4,460
0
5,161
7,995
43,211
0
W
11,535
4,278
0
1,804
17,742
9,995
0
8,441
9,301
0
21,395
W
Bacchus
17,479
2,641
759
512
18,253
21,843
0
4,886
13,367
30,818
0
W
Hachiman
I Am DuoLane
Hachiman
17,608
12,570
0
860
14,736
6,404
0
3,084
11,652
0
39,966
W
Hun Batz
I Am JungIe
Hun Batz
18,726
3,829
0
521
16,020
7,189
0
2,358
13,662
0
42,173
L
27,118
6,518
0
2,929
27,026
11,805
0
11,131
15,895
0
47,992
L
Chang'e
SabreeAnne
Chang'e
11,931
923
1,794
1,490
19,094
9,025
0
7,778
11,316
36,931
0
L
14,828
8,986
0
742
16,835
5,834
0
5,104
11,731
0
36,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,950
Gold Earned
68,680
188
Minions Killed
198
8
Camps Cleared
5
895,291
Distance Traveled
1,025,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,053
921
18
2
1
87,455
0
L
Xing Tian
12,096
1,008
17
1
1
189,317
0
W
Raijin
15,219
1,268
36
3
1
200,770
0
W
Bellona
12,475
1,040
29
2
0
192,038
0
W
Bacchus
12,742
1,062
17
1
2
204,245
0
W
Hachiman
14,247
1,187
54
5
1
189,921
0
W
Hun Batz
13,997
1,166
62
5
1
238,092
0
L
Pele
15,459
1,288
39
3
0
227,803
0
L
Chang'e
12,341
1,028
61
5
1
187,420
0
L
Loki
15,001
1,250
53
4
5
203,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role