Player Matchup

Bakasura
Bakasura
AComrade
Bakasura
Level 122
God Stats
9W - 9L
1,609 SR
Queue Stats
381W - 347L
1,668 Elo+
Solo
Merlin
Merlin
GMAK21
Merlin
Level 160
God Stats
17W - 18L
1,582 SR
Queue Stats
946W - 865L
1,628 Elo+
Party 1
Aphrodite
Aphrodite
Lakedaemonios
Aphrodite
Level 148
God Stats
151W - 98L
1,682 SR
Queue Stats
187W - 157L
1,670 Elo+
Solo
Horus
Horus
LoneMountain
Horus
Level 115
God Stats
3W - 4L
1,546 SR
Queue Stats
85W - 49L
1,681 Elo+
Solo
Neith
Neith
THENSIX
Neith
Level 154
God Stats
3W - 6L
1,395 SR
Queue Stats
465W - 376L
1,609 Elo+
Party 1
Team Averages
Level 140
1,563 SR
1,651 Elo+

VS

Team Averages
Level 123
1,600 SR
1,688 Elo+
Anhur
Anhur
Cxrmine
Anhur
Level 125
God Stats
7W - 1L
1,736 SR
Queue Stats
98W - 63L
1,741 Elo+
Party 2
Olorun
Olorun
GoofballAsh
Olorun
Level 124
God Stats
3W - 1L
1,534 SR
Queue Stats
116W - 82L
1,734 Elo+
Party 2
Hel
Hel
TheSerbianScope
Hel
Level 108
God Stats
23W - 8L
1,821 SR
Queue Stats
119W - 84L
1,735 Elo+
Party 2
Hercules
Hercules
azazelbaby
Hercules
Level 120
God Stats
3W - 3L
1,409 SR
Queue Stats
205W - 184L
1,630 Elo+
Party 3
Ne Zha
Ne Zha
hfhdudhghl
Ne Zha
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 115L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AComrade
Bakasura
4
0 / 2 / 1
3,294
659
154
3,177
761
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Merlin
GMAK21
Merlin
6
0 / 0 / 0
3,276
655
691
781
161
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
Lakedaemonios
Aphrodite
2
0 / 1 / 0
2,641
528
189
940
241
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

5
0 / 1 / 0
3,274
655
2,227
3,466
2,086
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
THENSIX
Neith
5
0 / 2 / 0
3,237
647
836
2,204
352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cxrmine
Anhur
6
1 / 1 / 1
3,618
724
1,431
2,409
623
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
6
0 / 0 / 1
3,744
749
385
901
254
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
2 / 0 / 0
3,707
741
1,792
2,589
345
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
azazelbaby
Hercules
5
3 / 0 / 1
3,798
760
1,882
2,739
689
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ne Zha
hfhdudhghl
Ne Zha
5
0 / 0 / 2
3,582
716
571
2,271
460
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
0
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AComrade
Bakasura
0
2
1
0.25
W
Anhur
Cxrmine
Anhur
1
1
1
1.5
L
Merlin
GMAK21
Merlin
0
0
0
0
W
Olorun
0
0
1
0.5
L
Aphrodite
Lakedaemonios
Aphrodite
0
1
0
0
L
0
1
0
0
L
Neith
THENSIX
Neith
0
2
0
0
W
2
0
0
2
W
Hercules
azazelbaby
Hercules
3
0
1
3.5
W
Ne Zha
hfhdudhghl
Ne Zha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,097
Damage
6,061
10,568
Taken
10,909
3,601
Mitigated
2,371
4,523
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AComrade
Bakasura
154
60
0
1,270
3,177
761
0
147
3,030
0
8,326
W
Anhur
Cxrmine
Anhur
1,431
530
0
850
2,409
623
0
0
2,409
0
11,874
L
Merlin
GMAK21
Merlin
691
179
0
335
781
161
0
118
663
12,970
0
W
Olorun
385
153
0
515
901
254
0
328
573
16,611
0
L
Aphrodite
Lakedaemonios
Aphrodite
189
99
225
258
940
241
0
267
673
2,125
0
L
2,227
965
0
2,039
3,466
2,086
0
1,645
1,821
0
12,927
L
Neith
THENSIX
Neith
836
440
0
396
2,204
352
0
0
2,204
0
12,100
W
1,792
381
0
1,584
2,589
345
0
0
2,589
12,825
0
W
Hercules
azazelbaby
Hercules
1,882
839
0
1,749
2,739
689
0
552
2,187
0
7,675
W
Ne Zha
hfhdudhghl
Ne Zha
571
60
0
1,478
2,271
460
0
0
2,271
0
13,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,722
Gold Earned
18,449
112
Minions Killed
141
0
Camps Cleared
0
417,221
Distance Traveled
481,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,294
659
32
6
0
110,147
0
W
Anhur
3,618
724
29
6
0
78,155
0
L
Merlin
3,276
655
30
6
0
90,504
0
W
Olorun
3,744
749
36
7
0
91,671
0
L
Aphrodite
2,641
528
2
0
0
46,779
0
L
Horus
3,274
655
26
5
0
96,622
0
L
Neith
3,237
647
22
4
0
73,169
0
W
Hel
3,707
741
30
6
0
101,658
0
W
Hercules
3,798
760
11
2
0
115,209
0
W
Ne Zha
3,582
716
35
7
0
94,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role