Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
SOLID_CLEE40
Yemoja
Level 68
God Stats
2W - 4L
1,352 SR
Queue Stats
48W - 75L
1,361 Elo+
Party 1
Thanatos
Thanatos
xXperro_sniperXx
Thanatos
Level 57
God Stats
0W - 3L
1,519 SR
Queue Stats
19W - 26L
1,397 Elo+
Solo
Team Averages
Level 71
1,457 SR
1,419 Elo+

VS

Team Averages
Level 77
1,496 SR
1,358 Elo+
Ra
Ra
Criminalmann187
Ra
Level 102
God Stats
8W - 7L
1,404 SR
Queue Stats
86W - 96L
1,321 Elo+
Solo
Hou Yi
Hou Yi
KING_FAZZY43
Hou Yi
Level 86
God Stats
10W - 10L
1,516 SR
Queue Stats
736W - 859L
1,394 Elo+
Solo
Chaac
Chaac
Tommy iRed
Chaac
Level 42
God Stats
17W - 12L
1,567 SR
Queue Stats
61W - 79L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 5 / 7
13,704
623
19,200
16,542
3,735
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
12
1 / 8 / 7
12,387
563
8,698
14,777
11,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
10 / 8 / 5
16,265
739
21,000
28,158
27,151
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 7
11,899
541
7,318
17,223
6,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
16
5 / 2 / 9
14,700
668
13,991
14,610
3,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
19
16 / 3 / 4
18,024
819
28,249
30,416
12,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
15
Kills
21
21
Deaths
15
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
5
7
1.5
W
0
10
7
0.35
W
Hou Yi
5
2
9
4.75
L
Yemoja
1
8
7
0.56
W
Chaac
16
3
4
6
L
10
8
5
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,898
Damage
49,558
59,477
Taken
62,249
42,226
Mitigated
22,044
22,370
Healing
28,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,200
1,115
1,085
4,426
16,542
3,735
0
2,476
14,066
49,122
0
W
7,318
693
2,615
3,539
17,223
6,204
597
6,005
11,218
33,983
0
W
Hou Yi
13,991
6,676
0
1,997
14,610
3,112
1,092
7,356
7,254
0
54,294
L
Yemoja
8,698
1,268
2,037
1,496
14,777
11,340
74
2,152
12,625
28,354
0
W
Chaac
28,249
6,487
1,827
18,181
30,416
12,728
440
15,797
14,619
0
65,886
L
21,000
8,204
0
13,326
28,158
27,151
426
2,978
25,180
175
60,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,356
Gold Earned
44,623
203
Minions Killed
206
4
Camps Cleared
10
941,710
Distance Traveled
1,008,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,704
623
76
3
1
360,569
0
W
Ra
11,899
541
58
3
0
310,984
0
W
Hou Yi
14,700
668
92
4
6
332,226
0
L
Yemoja
12,387
563
46
2
0
223,966
0
W
Chaac
18,024
819
56
3
4
365,546
0
L
Thanatos
16,265
739
81
4
3
357,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role