Player Matchup

Discordia
Discordia
Platinum IV
Blood1Shot
Discordia
Platinum IV
Level 156
God Stats
1W - 0L
1,753 SR
Queue Stats
51W - 34L
1,859 MMR
Party 2
Chaac
Chaac
Gold III
J0NNY1Shot
Chaac
Gold III
Level 135
God Stats
6W - 4L
1,654 SR
Queue Stats
102W - 98L
1,635 MMR
Party 2
Achilles
Achilles
Platinum IV
Yandere Desu Ka
Achilles
Platinum IV
Level 87
God Stats
5W - 2L
1,729 SR
Queue Stats
24W - 11L
2,048 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,712 SR
1,847 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,583 SR
1,838 MMR
Medusa
Medusa
Platinum II
Batman201091
Medusa
Platinum II
Level 160
God Stats
5W - 5L
1,605 SR
Queue Stats
127W - 137L
1,855 MMR
Party 1
Nox
Nox
Platinum II
SK1LL R3AP3R
Nox
Platinum II
Level 124
God Stats
1W - 2L
1,549 SR
Queue Stats
137W - 154L
1,821 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
TouhyJoe7
Sun Wukong
Platinum III
Level 154
God Stats
1W - 2L
1,594 SR
Queue Stats
47W - 37L
1,839 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blood1Shot
Discordia
17
7 / 4 / 10
16,241
738
20,468
14,760
5,099
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
15
2 / 4 / 8
13,723
624
15,239
20,571
25,210
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
18
13 / 6 / 5
17,222
783
28,299
31,095
51,874
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
YemojaZeusPersephoneEsetBacchus

VS

Bans
KukulkanZhong KuiPoseidonScyllaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 9 / 5
14,593
663
13,889
24,842
9,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 7 / 7
14,630
665
16,450
19,977
7,894
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
TouhyJoe7
Sun Wukong
16
6 / 6 / 4
14,935
679
16,983
29,818
37,285
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
22
Kills
14
14
Deaths
22
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
9
5
0.72
W
Discordia
Blood1Shot
Discordia
7
4
10
3
W
Chaac
2
4
8
1.5
L
4
7
7
1.07
L
Sun Wukong
TouhyJoe7
Sun Wukong
6
6
4
1.33
W
Achilles
13
6
5
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,006
Damage
47,322
66,426
Taken
74,637
82,183
Mitigated
54,867
23,604
Healing
16,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,889
5,497
0
4,507
24,842
9,688
0
9,274
15,568
0
54,803
W
Discordia
Blood1Shot
Discordia
20,468
440
176
4,745
14,760
5,099
1,285
3,912
10,848
56,799
0
W
Chaac
15,239
1,865
0
9,129
20,571
25,210
153
5,438
15,133
0
55,674
L
16,450
1,150
0
4,098
19,977
7,894
0
7,697
12,280
41,545
0
L
Sun Wukong
TouhyJoe7
Sun Wukong
16,983
3,127
0
7,944
29,818
37,285
0
8,566
21,252
489
50,079
W
Achilles
28,299
8,379
0
9,554
31,095
51,874
1,482
8,111
22,274
13,591
52,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,186
Gold Earned
44,158
219
Minions Killed
218
13
Camps Cleared
5
1,159,134
Distance Traveled
1,081,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,593
663
97
4
1
349,859
0
W
Discordia
16,241
738
74
3
4
358,550
0
W
Chaac
13,723
624
78
4
5
407,347
0
L
Nox
14,630
665
66
3
2
337,254
0
L
Sun Wukong
14,935
679
55
3
2
394,615
0
W
Achilles
17,222
783
67
3
4
393,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role