Player Matchup

Geb
Geb
Country boy5365
Geb
Level 27
God Stats
1W - 1L
1,756 SR
Queue Stats
78W - 91L
1,294 Elo+
Solo
Chang'e
Chang'e
Lord Eggshen
Chang'e
Level 124
God Stats
3W - 3L
1,577 SR
Queue Stats
260W - 256L
1,294 Elo+
Solo
Heimdallr
Heimdallr
Saijjajin
Heimdallr
Level 27
God Stats
31W - 33L
1,487 SR
Queue Stats
108W - 130L
1,277 Elo+
Solo
Team Averages
Level 59
1,606 SR
1,288 Elo+

VS

Team Averages
Level 29
1,644 SR
1,386 Elo+
Thoth
Thoth
KhaosTh3ory217
Thoth
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,340 Elo+
Party 1
Odin
Odin
bowleryu
Odin
Level 27
God Stats
3W - 2L
1,685 SR
Queue Stats
55W - 54L
1,419 Elo+
Party 1
Arachne
Arachne
jim_hammerick
Arachne
Level 33
God Stats
1W - 2L
1,748 SR
Queue Stats
93W - 87L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 9
13,895
731
10,256
19,234
7,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Lord Eggshen
Chang'e
16
8 / 11 / 11
15,640
823
12,541
23,025
6,548
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Saijjajin
Heimdallr
16
12 / 12 / 11
16,647
876
22,379
21,650
8,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 8 / 10
15,971
841
19,152
15,928
4,420
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
16
10 / 8 / 14
16,930
891
18,925
18,438
18,987
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
17
10 / 10 / 8
16,797
884
13,218
19,632
6,320
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
61
26
Kills
29
29
Deaths
26
31
Assists
32
Player
Kills
Deaths
Assists
KDA
L
6
6
9
1.75
W
9
8
10
1.75
L
Chang'e
Lord Eggshen
Chang'e
8
11
11
1.23
L
Heimdallr
Saijjajin
Heimdallr
12
12
11
1.46
W
Odin
10
8
14
2.13
W
Arachne
10
10
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,176
Damage
51,295
63,909
Taken
53,998
22,614
Mitigated
29,727
15,120
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,256
3,276
0
554
19,234
7,837
198
9,445
9,789
25,965
0
W
19,152
1,648
0
2,067
15,928
4,420
836
6,163
9,765
48,717
0
L
Chang'e
Lord Eggshen
Chang'e
12,541
2,637
3,634
8,118
23,025
6,548
797
6,563
16,462
44,570
0
L
Heimdallr
Saijjajin
Heimdallr
22,379
10,154
359
2,455
21,650
8,229
297
5,115
16,535
0
61,784
W
Odin
18,925
8,295
0
1,047
18,438
18,987
538
8,522
9,790
215
40,111
W
Arachne
13,218
8,823
0
4,779
19,632
6,320
1,386
9,209
10,418
0
43,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,182
Gold Earned
49,698
192
Minions Killed
165
6
Camps Cleared
9
848,203
Distance Traveled
1,151,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
13,895
731
36
2
1
275,988
0
W
Thoth
15,971
841
62
3
3
342,927
0
L
Chang'e
15,640
823
75
4
4
306,195
0
L
Heimdallr
16,647
876
81
4
1
266,020
0
W
Odin
16,930
891
43
2
1
409,022
0
W
Arachne
16,797
884
60
3
5
399,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role