Player Matchup

Hachiman
Hachiman
DS-Sedayo
Hachiman
Level 89
God Stats
2W - 3L
1,347 SR
Queue Stats
470W - 475L
1,520 Elo+
Party 1
The Morrigan
The Morrigan
DarkSexy
The Morrigan
Level 68
God Stats
1W - 0L
1,179 SR
Queue Stats
100W - 114L
1,436 Elo+
Solo
Fenrir
Fenrir
Josekage
Fenrir
Level 124
God Stats
6W - 4L
1,577 SR
Queue Stats
429W - 401L
1,620 Elo+
Party 1
Chang'e
Chang'e
Oculent
Chang'e
Level 122
God Stats
3W - 1L
1,756 SR
Queue Stats
50W - 40L
1,603 Elo+
Solo
Cerberus
Cerberus
PutinYourPlace
Cerberus
Level 127
God Stats
1W - 0L
1,743 SR
Queue Stats
183W - 144L
1,585 Elo+
Solo
Team Averages
Level 106
1,521 SR
1,553 Elo+

VS

Team Averages
Level 124
1,514 SR
1,436 Elo+
Izanami
Izanami
Sunctu
Izanami
Level 133
God Stats
1W - 1L
1,745 SR
Queue Stats
4W - 4L
1,234 Elo+
Solo
Aphrodite
Aphrodite
URDADDY4LIFE
Aphrodite
Level 139
God Stats
1W - 6L
1,511 SR
Queue Stats
60W - 76L
1,404 Elo+
Solo
Set
Set
Vermasity
Set
Level 109
God Stats
1W - 6L
1,384 SR
Queue Stats
261W - 229L
1,631 Elo+
Solo
Sobek
Sobek
oIdKid
Sobek
Level 109
God Stats
0W - 4L
1,149 SR
Queue Stats
4W - 10L
1,349 Elo+
Solo
Zeus
Zeus
robinv123
Zeus
Level 128
God Stats
0W - 2L
1,779 SR
Queue Stats
67W - 64L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DS-Sedayo
Hachiman
20
8 / 4 / 6
18,105
411
11,912
11,408
2,956
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
DarkSexy
The Morrigan
20
7 / 8 / 9
19,123
435
14,823
19,408
5,004
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Josekage
Fenrir
20
27 / 8 / 12
28,967
658
48,936
42,292
28,131
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
Oculent
Chang'e
20
4 / 8 / 15
23,558
535
26,558
34,542
17,355
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
20
11 / 6 / 22
24,606
559
22,625
44,317
50,832
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sunctu
Izanami
20
13 / 16 / 5
21,901
498
31,224
44,052
11,974
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
URDADDY4LIFE
Aphrodite
20
4 / 12 / 12
19,705
448
19,445
37,356
11,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 11 / 6
23,139
526
26,038
35,526
20,722
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
oIdKid
Sobek
11
0 / 4 / 1
13,234
301
1,121
8,934
5,689
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
20
11 / 15 / 4
23,694
539
31,143
29,423
10,813
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
62
57
Kills
34
34
Deaths
58
64
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DS-Sedayo
Hachiman
8
4
6
2.75
W
The Morrigan
DarkSexy
The Morrigan
7
8
9
1.44
W
Fenrir
Josekage
Fenrir
27
8
12
4.13
W
Chang'e
Oculent
Chang'e
4
8
15
1.44
W
Cerberus
11
6
22
3.67
L
Izanami
Sunctu
Izanami
13
16
5
0.97
L
Aphrodite
URDADDY4LIFE
Aphrodite
4
12
12
0.83
L
6
11
6
0.82
L
Sobek
oIdKid
Sobek
0
4
1
0.13
L
Zeus
11
15
4
0.87

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,854
Damage
108,971
151,967
Taken
155,291
104,278
Mitigated
60,387
66,908
Healing
42,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DS-Sedayo
Hachiman
11,912
6,713
0
4,268
11,408
2,956
3,994
4,184
7,224
0
87,615
W
The Morrigan
DarkSexy
The Morrigan
14,823
1,896
367
2,671
19,408
5,004
2,987
11,806
6,883
126,601
1,459
W
Fenrir
Josekage
Fenrir
48,936
9,185
0
17,471
42,292
28,131
2,017
15,637
25,701
0
242,421
W
Chang'e
Oculent
Chang'e
26,558
979
9,654
19,575
34,542
17,355
2,006
8,148
26,394
204,738
0
W
Cerberus
22,625
629
0
12,902
44,317
50,832
961
11,866
32,451
157,946
0
L
Izanami
Sunctu
Izanami
31,224
18,802
0
7,081
44,052
11,974
13,890
20,315
23,737
0
161,817
L
Aphrodite
URDADDY4LIFE
Aphrodite
19,445
2,894
10,711
18,151
37,356
11,189
213
16,496
20,860
105,400
0
L
26,038
11,633
0
4,041
35,526
20,722
3,230
11,349
24,177
0
204,281
L
Sobek
oIdKid
Sobek
1,121
159
0
2,297
8,934
5,689
192
5,560
3,374
14,367
0
L
Zeus
31,143
2,129
0
440
29,423
10,813
0
10,706
18,717
206,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

114,359
Gold Earned
101,673
1,110
Minions Killed
989
0
Camps Cleared
0
3,365,903
Distance Traveled
2,932,106
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
18,105
411
127
3
0
449,675
0
W
The Morrigan
19,123
435
163
4
0
557,425
5
W
Fenrir
28,967
658
285
6
0
811,751
1
W
Chang'e
23,558
535
284
6
0
768,555
0
W
Cerberus
24,606
559
251
6
0
778,497
1
L
Izanami
21,901
498
267
6
0
594,498
1
L
Aphrodite
19,705
448
156
4
0
727,078
0
L
Set
23,139
526
289
7
0
779,557
6
L
Sobek
13,234
301
19
0
0
163,423
2
L
Zeus
23,694
539
258
6
0
667,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role