Player Matchup

Ratatoskr
Ratatoskr
Danzie04
Ratatoskr
Level 16
God Stats
1W - 0L
1,424 SR
Queue Stats
2W - 2L
1,214 Elo+
Solo
Thor
Thor
Im danger8222
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,021 Elo+
Solo
Achilles
Achilles
JohannJoestar
Achilles
Level 27
God Stats
34W - 32L
1,559 SR
Queue Stats
70W - 75L
1,463 Elo+
Solo
Apollo
Apollo
lCloakzyl
Apollo
Level 11
God Stats
4W - 6L
1,500 SR
Queue Stats
15W - 18L
1,240 Elo+
Solo
Hades
Hades
stealthydude100
Hades
Level 17
God Stats
9W - 8L
1,450 SR
Queue Stats
12W - 17L
1,311 Elo+
Solo
Team Averages
Level 15
1,487 SR
1,250 Elo+

VS

Team Averages
Level 21
1,446 SR
1,280 Elo+
Heimdallr
Heimdallr
JV_Acordi
Heimdallr
Level 26
God Stats
4W - 2L
1,507 SR
Queue Stats
14W - 18L
1,321 Elo+
Party 1
Kukulkan
Kukulkan
WesleiMQ
Kukulkan
Level 9
God Stats
2W - 3L
1,420 SR
Queue Stats
4W - 5L
1,164 Elo+
Solo
Ao Kuang
Ao Kuang
YNG-LeoN-
Ao Kuang
Level 22
God Stats
3W - 4L
1,422 SR
Queue Stats
35W - 30L
1,378 Elo+
Solo
Pele
Pele
clovissg2013
Pele
Level 18
God Stats
1W - 3L
1,384 SR
Queue Stats
3W - 9L
1,188 Elo+
Party 1
Sun Wukong
Sun Wukong
gaspar130578
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Danzie04
Ratatoskr
4
0 / 0 / 0
7,640
225
0
0
0
9
0 / 1 / 0
10,126
298
877
3,862
1,275
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
JohannJoestar
Achilles
20
15 / 2 / 10
18,920
556
23,233
27,855
32,014
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
lCloakzyl
Apollo
20
11 / 8 / 8
17,807
524
24,173
21,834
8,790
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 4 / 8
16,771
493
28,795
30,827
20,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JV_Acordi
Heimdallr
20
6 / 13 / 3
15,145
445
18,626
25,796
7,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
WesleiMQ
Kukulkan
19
2 / 15 / 6
14,239
419
15,719
25,746
7,659
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
YNG-LeoN-
Ao Kuang
20
0 / 4 / 0
15,580
458
3,854
21,634
10,534
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 5 / 4
15,550
457
15,684
28,095
18,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
gaspar130578
Sun Wukong
15
5 / 0 / 4
14,486
426
5,419
12,000
6,807
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
34
Kills
15
15
Deaths
37
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Danzie04
Ratatoskr
0
0
0
0
W
0
1
0
0
L
Heimdallr
JV_Acordi
Heimdallr
6
13
3
0.58
W
Achilles
JohannJoestar
Achilles
15
2
10
10
L
Kukulkan
WesleiMQ
Kukulkan
2
15
6
0.33
L
Ao Kuang
YNG-LeoN-
Ao Kuang
0
4
0
0
L
2
5
4
0.8
L
Sun Wukong
gaspar130578
Sun Wukong
5
0
4
7
W
Apollo
lCloakzyl
Apollo
11
8
8
1.88
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,078
Damage
59,302
84,378
Taken
113,271
62,695
Mitigated
50,379
32,904
Healing
12,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Danzie04
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
877
233
0
944
3,862
1,275
61
838
3,024
0
7,148
L
Heimdallr
JV_Acordi
Heimdallr
18,626
6,585
0
291
25,796
7,327
1,634
9,472
16,324
0
83,384
W
Achilles
JohannJoestar
Achilles
23,233
9,694
483
10,129
27,855
32,014
780
9,743
18,112
0
121,284
L
Kukulkan
WesleiMQ
Kukulkan
15,719
3,258
0
880
25,746
7,659
1,673
4,717
21,029
68,031
0
L
Ao Kuang
YNG-LeoN-
Ao Kuang
3,854
1,064
0
3,053
21,634
10,534
2,162
4,030
17,604
79,056
0
L
15,684
4,598
0
6,808
28,095
18,052
2,600
11,483
16,612
0
129,579
L
Sun Wukong
gaspar130578
Sun Wukong
5,419
1,389
0
1,693
12,000
6,807
697
4,855
7,145
0
29,111
W
Apollo
lCloakzyl
Apollo
24,173
14,608
0
6,449
21,834
8,790
6,052
4,522
17,309
0
125,608
W
28,795
2,753
540
14,359
30,827
20,616
1,358
4,470
26,357
125,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,264
Gold Earned
75,000
511
Minions Killed
584
0
Camps Cleared
0
1,927,969
Distance Traveled
2,617,022
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,640
225
0
0
0
0
0
W
Thor
10,126
298
10
0
0
141,242
0
L
Heimdallr
15,145
445
110
3
0
521,987
0
W
Achilles
18,920
556
131
4
0
625,603
3
L
Kukulkan
14,239
419
108
3
0
527,771
0
L
Ao Kuang
15,580
458
153
5
0
523,303
0
L
Pele
15,550
457
167
5
0
604,272
0
L
Sun Wukong
14,486
426
46
1
0
439,689
0
W
Apollo
17,807
524
196
6
0
599,703
0
W
Hades
16,771
493
174
5
0
561,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role