Player Matchup

Neith
Neith
Gold V
Chupracabra
Neith
Gold V
Level 125
God Stats
18W - 17L
1,649 SR
Queue Stats
53W - 52L
1,497 MMR
Party 2
He Bo
He Bo
Gold III
DBZadrian
He Bo
Gold III
Level 148
God Stats
0W - 1L
1,794 SR
Queue Stats
13W - 14L
1,657 MMR
Solo
Yemoja
Yemoja
Gold I
TheAlphanuts
Yemoja
Gold I
Level 142
God Stats
0W - 2L
1,666 SR
Queue Stats
55W - 49L
1,721 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,703 SR
1,625 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,681 SR
1,625 MMR
Hercules
Hercules
Gold I
Slej
Hercules
Gold I
Level 125
God Stats
3W - 0L
1,680 SR
Queue Stats
104W - 89L
1,529 MMR
Party 1
Cernunnos
Cernunnos
Platinum IV
Williampm
Cernunnos
Platinum IV
Level 143
God Stats
18W - 3L
1,847 SR
Queue Stats
99W - 72L
1,682 MMR
Party 1
Zeus
Zeus
Gold I
sil3nces
Zeus
Gold I
Level 57
God Stats
5W - 6L
1,517 SR
Queue Stats
14W - 17L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 4
15,907
663
17,917
22,310
9,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
DBZadrian
He Bo
14
2 / 9 / 7
13,779
574
15,898
24,336
8,313
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
16
4 / 5 / 6
15,921
663
18,938
25,318
34,599
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusHeraKing ArthurEsetMerlin

VS

Bans
PersephoneUllrHou YiAchillesCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Slej
Hercules
17
5 / 6 / 7
15,414
642
8,087
26,258
29,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
Williampm
Cernunnos
18
3 / 2 / 9
15,475
645
21,556
20,187
8,726
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
19
11 / 3 / 8
17,970
749
35,018
17,426
9,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
11
Kills
19
19
Deaths
11
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
L
He Bo
DBZadrian
He Bo
2
9
7
0.61
W
Hercules
Slej
Hercules
5
6
7
1.42
L
Yemoja
4
5
6
1.4
W
Cernunnos
Williampm
Cernunnos
3
2
9
3.75
W
Zeus
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,753
Damage
64,661
71,964
Taken
63,871
52,280
Mitigated
48,690
21,701
Healing
32,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,917
7,870
0
6,579
22,310
9,368
1,064
10,951
11,359
0
66,338
L
He Bo
DBZadrian
He Bo
15,898
166
392
3,375
24,336
8,313
254
11,337
12,999
45,128
0
W
Hercules
Slej
Hercules
8,087
1,541
2,142
11,947
26,258
29,973
111
11,572
14,686
0
13,373
L
Yemoja
18,938
1,912
4,748
6,607
25,318
34,599
182
12,892
12,426
49,961
0
W
Cernunnos
Williampm
Cernunnos
21,556
9,365
0
10,015
20,187
8,726
1,785
11,664
8,523
0
108,909
W
Zeus
35,018
2,420
0
8,011
17,426
9,991
848
12,130
5,296
112,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,607
Gold Earned
48,859
235
Minions Killed
307
5
Camps Cleared
15
1,204,002
Distance Traveled
1,293,964
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,907
663
104
4
1
368,318
4
L
He Bo
13,779
574
82
3
4
413,672
0
W
Hercules
15,414
642
10
0
0
452,573
6
L
Yemoja
15,921
663
49
2
0
422,012
6
W
Cernunnos
15,475
645
131
5
8
430,057
0
W
Zeus
17,970
749
166
7
7
411,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role