Player Matchup

Cabrakan
Cabrakan
Gamerbeast00009
Cabrakan
Level 112
God Stats
12W - 9L
1,639 SR
Queue Stats
366W - 331L
1,494 Elo+
Party 1
Tyr
Tyr
Inner_Demon27
Tyr
Level 125
God Stats
7W - 8L
1,507 SR
Queue Stats
286W - 253L
1,562 Elo+
Party 1
Merlin
Merlin
Markel256
Merlin
Level 128
God Stats
7W - 5L
1,583 SR
Queue Stats
94W - 109L
1,507 Elo+
Solo
Team Averages
Level 122
1,576 SR
1,521 Elo+

VS

Team Averages
Level 112
1,473 SR
1,558 Elo+
Chaac
Chaac
KevinCR-16
Chaac
Level 69
God Stats
4W - 1L
1,891 SR
Queue Stats
95W - 85L
1,536 Elo+
Party 2
Merlin
Merlin
Tokumastu
Merlin
Level 127
God Stats
12W - 10L
1,577 SR
Queue Stats
55W - 49L
1,561 Elo+
Solo
Anhur
Anhur
biko0930
Anhur
Level 141
God Stats
0W - 4L
952 SR
Queue Stats
266W - 267L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
9 / 7 / 4
19,164
767
18,175
22,233
16,108
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 8
17,114
685
7,880
18,469
17,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
Markel256
Merlin
20
7 / 6 / 6
17,921
717
30,514
16,626
5,914
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 5 / 6
15,604
624
9,149
26,083
22,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Tokumastu
Merlin
16
4 / 5 / 9
16,314
653
17,701
13,064
6,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
biko0930
Anhur
17
7 / 11 / 5
16,505
660
18,229
25,283
6,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
20
Kills
16
16
Deaths
21
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
9
7
4
1.57
W
4
3
8
2.67
L
Chaac
5
5
6
1.6
W
Merlin
Markel256
Merlin
7
6
6
1.67
L
Merlin
Tokumastu
Merlin
4
5
9
1.7
L
Anhur
biko0930
Anhur
7
11
5
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,569
Damage
45,079
57,328
Taken
64,430
39,200
Mitigated
36,010
10,569
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
18,175
1,701
0
3,684
22,233
16,108
1,102
6,207
16,026
55,398
0
W
7,880
219
0
4,836
18,469
17,178
858
8,137
10,332
0
38,368
L
Chaac
9,149
1,969
161
9,002
26,083
22,640
532
18,888
7,195
0
44,026
W
Merlin
Markel256
Merlin
30,514
1,186
0
2,049
16,626
5,914
1,390
4,138
12,488
114,238
0
L
Merlin
Tokumastu
Merlin
17,701
894
0
1,073
13,064
6,507
559
10,433
2,631
53,303
0
L
Anhur
biko0930
Anhur
18,229
9,914
0
3,052
25,283
6,863
0
20,644
4,639
0
60,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,199
Gold Earned
48,423
290
Minions Killed
268
16
Camps Cleared
5
1,253,465
Distance Traveled
1,200,134
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
19,164
767
64
3
4
390,756
0
W
Tyr
17,114
685
53
2
2
468,082
0
L
Chaac
15,604
624
82
3
0
512,601
0
W
Merlin
17,921
717
173
7
10
394,627
0
L
Merlin
16,314
653
74
3
0
387,741
12
L
Anhur
16,505
660
112
4
5
299,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role