Player Matchup

Terra
Terra
FurryG4b1tr0n
Terra
Level 48
God Stats
1W - 1L
1,482 SR
Queue Stats
8W - 16L
1,342 Elo+
Party 2
Nox
Nox
KuroDarkFire
Nox
Level 107
God Stats
1W - 0L
1,292 SR
Queue Stats
1W - 2L
1,207 Elo+
Solo
Ganesha
Ganesha
RPGMAN119
Ganesha
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,306 Elo+
Party 2
Jing Wei
Jing Wei
nicksterr008
Jing Wei
Level 104
God Stats
3W - 2L
1,494 SR
Queue Stats
374W - 373L
1,424 Elo+
Solo
Ares
Ares
x-X-AlphaOnE-X-x
Ares
Level 141
God Stats
13W - 13L
1,447 SR
Queue Stats
437W - 466L
1,481 Elo+
Solo
Team Averages
Level 87
1,443 SR
1,352 Elo+

VS

Team Averages
Level 109
1,456 SR
1,450 Elo+
Baron Samedi
Baron Samedi
FlipKilla77
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,379 Elo+
Party 1
Hun Batz
Hun Batz
SUPA STEW 13
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,394 Elo+
Party 1
Freya
Freya
TheNineDivine
Freya
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,464 Elo+
Solo
Ne Zha
Ne Zha
nenoboywonder
Ne Zha
Level 156
God Stats
8W - 10L
1,490 SR
Queue Stats
766W - 778L
1,483 Elo+
Solo
Hercules
Hercules
xOG TRAINWRECKx
Hercules
Level 124
God Stats
0W - 2L
1,291 SR
Queue Stats
142W - 161L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 29
16,340
908
15,512
26,054
36,529
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 5 / 21
15,431
857
24,764
16,552
8,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
RPGMAN119
Ganesha
19
0 / 8 / 30
12,318
684
10,337
20,942
10,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
nicksterr008
Jing Wei
20
10 / 7 / 28
14,157
787
28,095
21,484
9,750
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 8 / 18
13,024
724
14,939
22,405
26,624
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlipKilla77
Baron Samedi
20
10 / 7 / 15
14,558
809
29,860
22,750
12,912
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SUPA STEW 13
Hun Batz
20
4 / 13 / 15
12,630
702
16,352
21,813
12,414
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
7 / 10 / 12
12,724
707
16,278
26,003
10,998
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 11 / 13
13,093
727
14,205
20,132
9,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
20
5 / 7 / 15
13,744
764
9,942
25,999
23,750
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
103
48
Kills
33
33
Deaths
48
126
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FlipKilla77
Baron Samedi
10
7
15
2.5
W
13
5
29
5.5
W
16
5
21
5.3
W
Ganesha
RPGMAN119
Ganesha
0
8
30
1.88
L
Hun Batz
SUPA STEW 13
Hun Batz
4
13
15
0.88
L
7
10
12
1.3
L
7
11
13
1.23
W
Jing Wei
nicksterr008
Jing Wei
10
7
28
3.43
W
9
8
18
2.25
L
Hercules
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,647
Damage
86,637
107,437
Taken
116,697
91,371
Mitigated
69,094
37,505
Healing
34,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FlipKilla77
Baron Samedi
29,860
2,247
5,784
7,767
22,750
12,912
1,006
13,425
9,325
57,110
0
W
15,512
1,994
14,629
10,368
26,054
36,529
699
12,007
14,047
29,430
0
W
24,764
1,752
2,841
2,212
16,552
8,080
1,722
5,586
10,966
53,430
0
W
Ganesha
RPGMAN119
Ganesha
10,337
1,166
1,778
1,314
20,942
10,388
674
10,914
10,028
20,342
0
L
Hun Batz
SUPA STEW 13
Hun Batz
16,352
5,940
737
776
21,813
12,414
1,492
10,556
11,257
0
27,258
L
16,278
4,551
729
6,702
26,003
10,998
849
16,303
9,700
31,049
0
L
14,205
3,974
1,422
2,475
20,132
9,020
494
10,766
9,366
0
29,966
W
Jing Wei
nicksterr008
Jing Wei
28,095
20,441
17
3,166
21,484
9,750
3,247
9,307
12,177
0
59,658
W
14,939
674
397
783
22,405
26,624
286
8,324
14,081
18,113
0
L
Hercules
9,942
1,853
644
7,401
25,999
23,750
723
14,502
11,497
0
20,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,270
Gold Earned
66,749
163
Minions Killed
155
0
Camps Cleared
0
1,388,848
Distance Traveled
1,160,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,558
809
43
2
0
258,757
0
W
Terra
16,340
908
23
1
0
326,684
0
W
Nox
15,431
857
65
4
0
272,743
0
W
Ganesha
12,318
684
11
1
0
280,353
0
L
Hun Batz
12,630
702
21
1
0
243,111
0
L
Freya
12,724
707
38
2
0
238,361
0
L
Ne Zha
13,093
727
34
2
0
217,164
0
W
Jing Wei
14,157
787
59
3
0
245,385
0
W
Ares
13,024
724
5
0
0
263,683
0
L
Hercules
13,744
764
19
1
0
203,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role