Player Matchup

Fenrir
Fenrir
Arius_95
Fenrir
Level 27
God Stats
13W - 7L
1,651 SR
Queue Stats
67W - 40L
1,666 Elo+
Solo
Eset
Eset
JINBEN041
Eset
Level 17
God Stats
2W - 0L
1,712 SR
Queue Stats
33W - 19L
1,761 Elo+
Solo
Kukulkan
Kukulkan
NoiaDaVilaBr
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,635 Elo+
Solo
Odin
Odin
RogueShadow31
Odin
Level 28
God Stats
1W - 1L
1,249 SR
Queue Stats
4W - 3L
1,723 Elo+
Solo
Poseidon
Poseidon
shownshrimp
Poseidon
Level 13
God Stats
1W - 2L
1,264 SR
Queue Stats
23W - 13L
1,675 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,692 Elo+

VS

Team Averages
Level 20
1,603 SR
1,625 Elo+
Chaac
Chaac
DIEGO177786
Chaac
Level 16
God Stats
11W - 20L
1,547 SR
Queue Stats
36W - 42L
1,570 Elo+
Solo
Artemis
Artemis
ELVIKINGOGABRIEL
Artemis
Level 12
God Stats
11W - 13L
1,492 SR
Queue Stats
11W - 13L
1,590 Elo+
Solo
Discordia
Discordia
Peppy The FROG
Discordia
Level 26
God Stats
5W - 2L
1,786 SR
Queue Stats
115W - 75L
1,667 Elo+
Solo
Serqet
Serqet
UHRGc
Serqet
Level 17
God Stats
2W - 4L
1,547 SR
Queue Stats
20W - 17L
1,663 Elo+
Solo
Da Ji
Da Ji
assassinjohnny01
Da Ji
Level 28
God Stats
33W - 22L
1,643 SR
Queue Stats
73W - 56L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arius_95
Fenrir
19
8 / 0 / 15
12,823
1,069
16,701
9,955
3,276
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
20
14 / 1 / 14
14,192
1,183
24,068
7,089
2,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
NoiaDaVilaBr
Kukulkan
19
4 / 5 / 16
11,868
989
11,310
7,850
2,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 0 / 18
13,436
1,120
13,789
13,200
12,402
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
shownshrimp
Poseidon
19
5 / 3 / 13
12,246
1,021
12,712
9,027
2,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 4
10,708
892
5,818
20,688
12,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 9 / 2
9,934
828
1,523
16,805
4,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Peppy The FROG
Discordia
17
1 / 2 / 5
10,473
873
11,290
5,324
1,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
UHRGc
Serqet
16
1 / 8 / 4
10,731
894
7,102
20,646
6,821
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 15 / 2
11,527
961
17,511
22,962
7,340
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
26
41
Kills
9
9
Deaths
41
76
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arius_95
Fenrir
8
0
15
15.5
L
1
7
4
0.43
L
0
9
2
0.11
W
Eset
14
1
14
21
W
Kukulkan
NoiaDaVilaBr
Kukulkan
4
5
16
2.4
L
Discordia
Peppy The FROG
Discordia
1
2
5
1.75
W
10
0
18
19
L
Serqet
UHRGc
Serqet
1
8
4
0.38
L
6
15
2
0.47
W
Poseidon
shownshrimp
Poseidon
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,580
Damage
43,244
47,121
Taken
86,425
22,394
Mitigated
33,249
6,577
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arius_95
Fenrir
16,701
2,696
0
3,446
9,955
3,276
0
2,214
7,100
0
26,792
L
5,818
944
0
3,014
20,688
12,949
0
12,004
8,684
699
21,033
L
1,523
1,206
0
610
16,805
4,803
0
10,403
6,402
0
28,704
W
Eset
24,068
453
1,541
206
7,089
2,051
0
1,447
5,518
55,615
0
W
Kukulkan
NoiaDaVilaBr
Kukulkan
11,310
1,159
0
0
7,850
2,263
0
3,054
4,796
22,883
0
L
Discordia
Peppy The FROG
Discordia
11,290
811
0
0
5,324
1,336
0
3,558
1,766
37,800
0
W
13,789
2,959
307
1,077
13,200
12,402
0
1,897
11,303
0
27,994
L
Serqet
UHRGc
Serqet
7,102
1,750
0
438
20,646
6,821
0
9,388
11,258
0
20,002
L
17,511
4,972
0
200
22,962
7,340
0
12,737
10,225
0
30,156
W
Poseidon
shownshrimp
Poseidon
12,712
838
0
0
9,027
2,402
0
3,332
5,445
47,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,565
Gold Earned
53,373
246
Minions Killed
195
12
Camps Cleared
6
1,140,877
Distance Traveled
1,016,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,823
1,069
23
2
8
278,557
0
L
Chaac
10,708
892
32
3
0
172,388
0
L
Artemis
9,934
828
48
4
0
170,324
0
W
Eset
14,192
1,183
63
5
1
228,488
0
W
Kukulkan
11,868
989
46
4
1
174,281
0
L
Discordia
10,473
873
47
4
1
233,485
0
W
Odin
13,436
1,120
45
4
1
254,159
0
L
Serqet
10,731
894
33
3
2
240,474
0
L
Da Ji
11,527
961
35
3
3
199,722
0
W
Poseidon
12,246
1,021
69
6
1
205,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role