Player Matchup

Neith
Neith
ELIIIIJAH
Neith
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 18L
1,194 Elo+
Party 2
Merlin
Merlin
T4ir
Merlin
Level 29
God Stats
5W - 7L
1,200 SR
Queue Stats
167W - 169L
1,618 Elo+
Solo
Sun Wukong
Sun Wukong
VENOMiq
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,175 Elo+
Party 2
Team Averages
Level 15
1,400 SR
1,329 Elo+

VS

Team Averages
Level 71
1,475 SR
1,427 Elo+
Cerberus
Cerberus
 
Cerberus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
MazalHleb
Artemis
Level 14
God Stats
2W - 4L
1,386 SR
Queue Stats
26W - 32L
1,288 Elo+
Party 1
Kali
Kali
Vahar
Kali
Level 99
God Stats
16W - 11L
1,537 SR
Queue Stats
36W - 36L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ELIIIIJAH
Neith
17
12 / 10 / 4
17,876
813
21,362
23,862
7,711
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
T4ir
Merlin
17
3 / 5 / 11
15,276
694
27,233
16,743
5,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
VENOMiq
Sun Wukong
13
3 / 9 / 6
13,273
603
11,000
24,603
17,979
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
9 / 8 / 15
18,501
841
22,713
36,812
33,389
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
MazalHleb
Artemis
17
6 / 6 / 10
16,035
729
17,941
20,023
6,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
Vahar
Kali
16
9 / 5 / 6
15,619
710
15,545
21,502
8,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
18
Kills
24
24
Deaths
19
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
9
8
15
2.06
L
Neith
ELIIIIJAH
Neith
12
10
4
1.4
W
Artemis
MazalHleb
Artemis
6
6
10
1.83
L
Merlin
T4ir
Merlin
3
5
11
1.7
L
Sun Wukong
VENOMiq
Sun Wukong
3
9
6
0.67
W
Kali
Vahar
Kali
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,595
Damage
56,199
65,208
Taken
78,337
30,955
Mitigated
48,705
9,228
Healing
20,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
22,713
2,604
1,257
9,322
36,812
33,389
308
10,935
25,390
64,716
0
L
Neith
ELIIIIJAH
Neith
21,362
12,074
784
5,994
23,862
7,711
0
8,285
15,577
0
44,890
W
Artemis
MazalHleb
Artemis
17,941
10,607
0
3,740
20,023
6,374
647
9,189
10,834
0
48,313
L
Merlin
T4ir
Merlin
27,233
3,173
0
169
16,743
5,265
559
5,123
11,620
83,258
0
L
Sun Wukong
VENOMiq
Sun Wukong
11,000
4,742
0
2,281
24,603
17,979
0
9,954
14,649
0
30,717
W
Kali
Vahar
Kali
15,545
8,669
0
6,406
21,502
8,942
2,755
8,013
13,489
0
58,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,425
Gold Earned
50,155
201
Minions Killed
225
6
Camps Cleared
9
992,463
Distance Traveled
1,102,981
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
18,501
841
101
5
3
357,352
0
L
Neith
17,876
813
31
1
1
289,819
0
W
Artemis
16,035
729
53
2
1
353,792
0
L
Merlin
15,276
694
134
6
3
365,459
4
L
Sun Wukong
13,273
603
36
2
2
337,185
0
W
Kali
15,619
710
71
3
5
391,837
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role