Player Matchup

Medusa
Medusa
Bronze II
Maybeccc
Medusa
Bronze II
Level 41
God Stats
6W - 4L
1,668 SR
Queue Stats
17W - 30L
798 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
TG Junglist
Kumbhakarna
Bronze I
Level 121
God Stats
4W - 2L
1,535 SR
Queue Stats
209W - 304L
725 MMR
Solo
Ah Puch
Ah Puch
Bronze II
camilo99479
Ah Puch
Bronze II
Level 61
God Stats
20W - 34L
1,390 SR
Queue Stats
70W - 105L
717 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 74
1,531 SR
747 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,493 SR
764 MMR
Mercury
Mercury
Bronze III
Gigo1801
Mercury
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 107L
570 MMR
Solo
Bacchus
Bacchus
Bronze I
KleenKenneth
Bacchus
Bronze I
Level 154
God Stats
33W - 35L
1,493 SR
Queue Stats
318W - 397L
790 MMR
Solo
Osiris
Osiris
Bronze II
Shaad Spartan
Osiris
Bronze II
Level 67
God Stats
2W - 3L
1,485 SR
Queue Stats
12W - 17L
934 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Maybeccc
Medusa
16
11 / 4 / 8
15,140
797
29,048
15,098
6,112
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
TG Junglist
Kumbhakarna
12
0 / 2 / 10
12,246
645
5,175
16,801
15,528
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
camilo99479
Ah Puch
15
9 / 1 / 7
14,530
765
16,024
8,720
3,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ChaacZeusOdinHou YiKukulkan

VS

Bans
YmirAnubisPoseidonNeithDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gigo1801
Mercury
12
2 / 10 / 4
11,307
595
6,092
17,475
5,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
KleenKenneth
Bacchus
14
2 / 6 / 4
12,696
668
12,912
21,975
24,904
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 5 / 4
11,719
617
11,699
24,559
30,031
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
20
Kills
7
7
Deaths
21
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
Gigo1801
Mercury
2
10
4
0.4
L
Bacchus
KleenKenneth
Bacchus
2
6
4
0.67
W
Medusa
Maybeccc
Medusa
11
4
8
3.75
L
3
5
4
1
W
Kumbhakarna
TG Junglist
Kumbhakarna
0
2
10
2.5
W
Ah Puch
camilo99479
Ah Puch
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,247
Damage
30,703
40,619
Taken
64,009
24,964
Mitigated
60,407
11,784
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Gigo1801
Mercury
6,092
1,483
733
1,454
17,475
5,472
0
5,852
11,623
0
24,534
L
Bacchus
KleenKenneth
Bacchus
12,912
1,876
0
3,623
21,975
24,904
0
7,580
14,395
43,807
0
W
Medusa
Maybeccc
Medusa
29,048
19,192
896
3,595
15,098
6,112
2,898
5,707
9,391
0
64,293
L
11,699
2,942
0
6,132
24,559
30,031
0
8,949
15,610
0
31,237
W
Kumbhakarna
TG Junglist
Kumbhakarna
5,175
378
0
1,118
16,801
15,528
214
4,963
11,838
20,117
0
W
Ah Puch
camilo99479
Ah Puch
16,024
1,488
2,351
3,824
8,720
3,324
252
2,242
6,478
41,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,916
Gold Earned
35,722
152
Minions Killed
148
3
Camps Cleared
6
1,027,055
Distance Traveled
961,300
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,307
595
48
3
1
310,923
0
L
Bacchus
12,696
668
46
2
3
330,631
0
W
Medusa
15,140
797
79
4
3
318,534
0
L
Osiris
11,719
617
54
3
2
319,746
0
W
Kumbhakarna
12,246
645
25
1
0
356,887
2
W
Ah Puch
14,530
765
48
3
0
351,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role