Player Matchup

Sobek
Sobek
 
Sobek
Level 12
God Stats
3W - 3L
1,534 SR
Queue Stats
11W - 16L
1,360 Elo+
Solo
Heimdallr
Heimdallr
NightProwler1994
Heimdallr
Level 28
God Stats
3W - 1L
1,816 SR
Queue Stats
12W - 14L
1,450 Elo+
Party 1
Vulcan
Vulcan
Panzermusch
Vulcan
Level 25
God Stats
4W - 6L
1,542 SR
Queue Stats
7W - 12L
1,397 Elo+
Party 1
Hachiman
Hachiman
Stevenpurp
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 81L
1,273 Elo+
Solo
Fenrir
Fenrir
casadefrodo
Fenrir
Level 7
God Stats
3W - 2L
1,171 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,396 Elo+

VS

Team Averages
Level 30
1,520 SR
1,341 Elo+
Achilles
Achilles
Destructive-LY
Achilles
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 85L
1,364 Elo+
Solo
Thor
Thor
Djoukulumbambe
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,058 Elo+
Solo
Thanatos
Thanatos
Meltin_Osborne_K
Thanatos
Level 17
God Stats
7W - 5L
1,471 SR
Queue Stats
20W - 28L
1,299 Elo+
Solo
Neith
Neith
Mi6 x NeRo
Neith
Level 8
God Stats
12W - 9L
1,605 SR
Queue Stats
16W - 11L
1,524 Elo+
Party 2
Horus
Horus
NorthHelm
Horus
Level 89
God Stats
46W - 45L
1,525 SR
Queue Stats
333W - 337L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 5 / 6
11,389
422
14,618
24,444
29,272
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
16
5 / 10 / 4
11,933
442
16,676
22,055
9,227
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Vulcan
18
4 / 6 / 9
11,994
444
24,643
15,272
4,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Stevenpurp
Hachiman
15
4 / 16 / 4
10,736
398
8,671
21,826
8,534
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Fenrir
20
9 / 7 / 2
13,557
502
16,217
23,401
21,363
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
14 / 3 / 10
16,126
597
24,464
28,326
15,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 11 / 8
11,973
443
6,914
19,663
15,812
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 7 / 11
14,386
533
11,608
20,549
8,062
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
20
19 / 4 / 14
15,244
565
32,012
17,916
8,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
NorthHelm
Horus
18
5 / 0 / 25
14,625
542
11,415
29,597
37,320
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
112
25
Kills
44
44
Deaths
25
25
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
5
6
1.2
W
Achilles
14
3
10
6.33
W
2
11
8
0.55
W
4
7
11
1.36
W
Neith
19
4
14
6.5
L
Heimdallr
5
10
4
0.7
W
Horus
NorthHelm
Horus
5
0
25
17.5
L
Vulcan
4
6
9
1.42
L
Hachiman
Stevenpurp
Hachiman
4
16
4
0.38
L
Fenrir
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,825
Damage
86,413
106,998
Taken
116,051
72,523
Mitigated
84,701
24,320
Healing
58,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
14,618
1,574
684
9,113
24,444
29,272
0
0
24,444
40,378
0
W
Achilles
24,464
11,164
0
13,801
28,326
15,409
5,766
6,346
21,980
0
114,466
W
6,914
2,271
0
1,977
19,663
15,812
1,059
7,409
12,254
0
50,775
W
11,608
6,051
0
13,494
20,549
8,062
2,517
6,397
14,152
0
104,507
W
Neith
32,012
18,716
2,518
5,294
17,916
8,098
4,441
7,792
10,123
0
92,213
L
Heimdallr
16,676
6,968
0
2,160
22,055
9,227
450
0
22,055
0
63,836
W
Horus
NorthHelm
Horus
11,415
4,352
6,288
15,343
29,597
37,320
557
11,317
18,280
0
23,759
L
Vulcan
24,643
7,627
545
2,876
15,272
4,127
321
0
15,272
63,043
0
L
Hachiman
Stevenpurp
Hachiman
8,671
5,782
0
1,666
21,826
8,534
502
0
21,826
0
31,014
L
Fenrir
16,217
5,580
0
7,276
23,401
21,363
869
0
23,401
0
60,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,609
Gold Earned
72,354
347
Minions Killed
509
0
Camps Cleared
0
2,151,319
Distance Traveled
2,479,576
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,389
422
34
1
0
482,556
0
W
Achilles
16,126
597
153
6
0
473,640
0
W
Thor
11,973
443
81
3
0
508,551
0
W
Thanatos
14,386
533
156
6
0
491,766
0
W
Neith
15,244
565
101
4
0
471,349
0
L
Heimdallr
11,933
442
95
4
0
437,015
0
W
Horus
14,625
542
18
1
0
534,270
1
L
Vulcan
11,994
444
86
3
0
445,384
0
L
Hachiman
10,736
398
35
1
0
346,679
0
L
Fenrir
13,557
502
97
4
0
439,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role