Player Matchup

Achilles
Achilles
GoldenDante
Achilles
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,654 Elo+
Solo
Heimdallr
Heimdallr
Invictus897
Heimdallr
Level 79
God Stats
18W - 17L
1,558 SR
Queue Stats
412W - 409L
1,616 Elo+
Solo
Baron Samedi
Baron Samedi
SimonCM
Baron Samedi
Level 136
God Stats
7W - 5L
1,608 SR
Queue Stats
277W - 299L
1,635 Elo+
Solo
Team Averages
Level 112
1,556 SR
1,635 Elo+

VS

Team Averages
Level 109
1,650 SR
1,619 Elo+
Serqet
Serqet
Archetonics
Serqet
Level 106
God Stats
12W - 17L
1,633 SR
Queue Stats
264W - 206L
1,606 Elo+
Party 1
Zhong Kui
Zhong Kui
Boykeepoo
Zhong Kui
Level 128
God Stats
7W - 8L
1,626 SR
Queue Stats
311W - 233L
1,692 Elo+
Party 1
Odin
Odin
MaybeDerek
Odin
Level 94
God Stats
48W - 26L
1,690 SR
Queue Stats
175W - 182L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GoldenDante
Achilles
15
7 / 7 / 12
13,975
822
14,160
17,243
13,226
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Invictus897
Heimdallr
16
9 / 7 / 11
14,777
869
16,917
14,731
3,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SimonCM
Baron Samedi
17
10 / 3 / 9
14,264
839
18,624
12,451
4,966
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
7 / 12 / 7
13,422
790
10,503
16,295
5,064
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Boykeepoo
Zhong Kui
15
10 / 7 / 6
14,031
825
15,843
23,423
10,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 8 / 7
9,826
578
7,587
18,825
10,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
26
Kills
17
17
Deaths
27
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Serqet
7
12
7
0.88
L
Zhong Kui
Boykeepoo
Zhong Kui
10
7
6
1.86
W
Achilles
GoldenDante
Achilles
7
7
12
1.86
W
Heimdallr
Invictus897
Heimdallr
9
7
11
2.07
L
0
8
7
0.44
W
Baron Samedi
SimonCM
Baron Samedi
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,701
Damage
33,933
44,425
Taken
58,543
22,101
Mitigated
25,746
11,770
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
10,503
1,789
0
560
16,295
5,064
0
4,750
11,545
0
22,309
L
Zhong Kui
Boykeepoo
Zhong Kui
15,843
1,083
0
7,247
23,423
10,488
0
5,589
17,831
47,869
0
W
Achilles
GoldenDante
Achilles
14,160
5,143
0
3,859
17,243
13,226
343
5,799
10,574
0
36,131
W
Heimdallr
Invictus897
Heimdallr
16,917
10,146
0
2,244
14,731
3,909
1,502
7,278
6,532
0
60,236
L
7,587
2,437
0
1,342
18,825
10,194
0
9,151
9,674
0
28,377
W
Baron Samedi
SimonCM
Baron Samedi
18,624
1,540
908
4,759
12,451
4,966
378
3,365
8,986
52,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,016
Gold Earned
37,279
192
Minions Killed
139
10
Camps Cleared
5
913,987
Distance Traveled
846,851
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,422
790
25
1
2
269,700
0
L
Zhong Kui
14,031
825
67
4
1
269,667
0
W
Achilles
13,975
822
38
2
4
331,939
5
W
Heimdallr
14,777
869
75
4
3
285,370
0
L
Odin
9,826
578
47
3
2
307,484
4
W
Baron Samedi
14,264
839
79
5
3
296,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role