Player Matchup

Chaac
Chaac
HeroicBroly
Chaac
Level 149
God Stats
3W - 3L
1,722 SR
Queue Stats
25W - 21L
1,550 Elo+
Solo
Jormungandr
Jormungandr
Joosh_Burns
Jormungandr
Level 119
God Stats
1W - 2L
1,795 SR
Queue Stats
31W - 29L
1,580 Elo+
Party 1
Cernunnos
Cernunnos
LosGreek
Cernunnos
Level 123
God Stats
12W - 11L
1,577 SR
Queue Stats
359W - 356L
1,577 Elo+
Solo
Raijin
Raijin
TMNT Dude
Raijin
Level 82
God Stats
0W - 1L
1,557 SR
Queue Stats
11W - 19L
1,469 Elo+
Solo
Ne Zha
Ne Zha
UPFALonestar
Ne Zha
Level 108
God Stats
4W - 1L
1,824 SR
Queue Stats
35W - 26L
1,635 Elo+
Party 1
Team Averages
Level 116
1,695 SR
1,562 Elo+

VS

Team Averages
Level 121
1,589 SR
1,666 Elo+
Baron Samedi
Baron Samedi
AvoidElijag
Baron Samedi
Level 122
God Stats
7W - 9L
1,456 SR
Queue Stats
378W - 266L
1,714 Elo+
Party 3
Thor
Thor
DGDjason
Thor
Level 122
God Stats
5W - 1L
1,649 SR
Queue Stats
59W - 52L
1,605 Elo+
Party 2
King Arthur
King Arthur
OHNOBRO300
King Arthur
Level 89
God Stats
12W - 14L
1,502 SR
Queue Stats
181W - 149L
1,696 Elo+
Party 3
Ullr
Ullr
Prime lnfinite
Ullr
Level 143
God Stats
7W - 3L
1,752 SR
Queue Stats
162W - 122L
1,606 Elo+
Party 2
Athena
Athena
Totalwipeout16
Athena
Level 128
God Stats
6W - 6L
1,587 SR
Queue Stats
378W - 275L
1,710 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 16
19,096
1,194
38,262
38,593
30,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Joosh_Burns
Jormungandr
20
2 / 9 / 25
16,223
1,014
24,143
38,002
40,347
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
LosGreek
Cernunnos
20
9 / 7 / 20
16,871
1,054
31,387
25,200
10,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
TMNT Dude
Raijin
20
7 / 8 / 23
16,860
1,054
31,158
21,275
8,557
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
20
4 / 11 / 23
15,480
968
20,528
32,598
31,176
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AvoidElijag
Baron Samedi
20
13 / 6 / 19
18,185
1,137
35,542
25,212
13,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
20
7 / 8 / 23
16,193
1,012
23,751
28,238
15,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
OHNOBRO300
King Arthur
20
4 / 11 / 25
16,371
1,023
31,021
40,310
55,512
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
16 / 9 / 20
19,199
1,200
52,661
33,370
12,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 3 / 30
16,397
1,025
7,341
26,608
36,034
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
158
37
Kills
41
41
Deaths
37
107
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AvoidElijag
Baron Samedi
13
6
19
3.75
W
Thor
7
8
23
2.31
L
15
6
16
3.83
L
Jormungandr
Joosh_Burns
Jormungandr
2
9
25
1.61
L
Cernunnos
LosGreek
Cernunnos
9
7
20
2.71
W
King Arthur
OHNOBRO300
King Arthur
4
11
25
1.5
W
16
9
20
2.89
L
Raijin
TMNT Dude
Raijin
7
8
23
2.31
W
1
3
30
5.33
L
Ne Zha
4
11
23
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,478
Damage
150,316
155,668
Taken
153,738
121,015
Mitigated
132,585
26,057
Healing
29,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AvoidElijag
Baron Samedi
35,542
1,685
11,710
5,807
25,212
13,444
0
9,884
15,328
70,717
0
W
Thor
23,751
4,659
0
0
28,238
15,344
0
10,048
18,190
0
37,254
L
38,262
7,464
0
14,198
38,593
30,907
0
8,448
30,145
166
64,623
L
Jormungandr
Joosh_Burns
Jormungandr
24,143
4,718
1,589
2,381
38,002
40,347
0
12,779
25,223
47,948
0
L
Cernunnos
LosGreek
Cernunnos
31,387
14,992
0
835
25,200
10,028
0
6,753
18,447
0
66,000
W
King Arthur
OHNOBRO300
King Arthur
31,021
3,072
0
7,020
40,310
55,512
0
16,454
23,856
0
65,155
W
52,661
29,505
0
2,019
33,370
12,251
0
9,834
23,536
0
84,906
L
Raijin
TMNT Dude
Raijin
31,158
3,169
0
606
21,275
8,557
0
4,135
17,140
59,064
0
W
7,341
3,872
990
2,008
26,608
36,034
0
9,247
17,361
23,924
0
L
Ne Zha
20,528
4,585
0
6,448
32,598
31,176
0
10,768
21,830
0
44,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,530
Gold Earned
86,345
302
Minions Killed
298
12
Camps Cleared
8
1,493,031
Distance Traveled
1,526,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
18,185
1,137
84
5
0
310,937
0
W
Thor
16,193
1,012
25
2
2
303,549
0
L
Chaac
19,096
1,194
83
5
2
312,596
0
L
Jormungandr
16,223
1,014
66
4
0
290,797
0
L
Cernunnos
16,871
1,054
51
3
5
307,007
0
W
King Arthur
16,371
1,023
77
5
0
306,078
0
W
Ullr
19,199
1,200
76
5
5
293,954
0
L
Raijin
16,860
1,054
72
5
2
293,041
0
W
Athena
16,397
1,025
36
2
1
311,839
0
L
Ne Zha
15,480
968
30
2
3
289,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role