Player Matchup

Hercules
Hercules
Adolf_jiggler
Hercules
Level 68
God Stats
1W - 1L
1,762 SR
Queue Stats
66W - 77L
1,412 Elo+
Party 1
Thoth
Thoth
TheUltCuck
Thoth
Level 67
God Stats
0W - 2L
1,296 SR
Queue Stats
108W - 113L
1,415 Elo+
Party 1
Achilles
Achilles
mamastroso0214
Achilles
Level 63
God Stats
5W - 8L
1,507 SR
Queue Stats
253W - 265L
1,422 Elo+
Party 1
Team Averages
Level 66
1,522 SR
1,416 Elo+

VS

Team Averages
Level 85
1,442 SR
1,438 Elo+
Zeus
Zeus
OddLoiterSquad
Zeus
Level 68
God Stats
127W - 103L
1,505 SR
Queue Stats
257W - 261L
1,423 Elo+
Solo
Mercury
Mercury
TyfoonGaming
Mercury
Level 101
God Stats
4W - 3L
1,496 SR
Queue Stats
258W - 256L
1,442 Elo+
Solo
Bacchus
Bacchus
thatownednoob
Bacchus
Level 86
God Stats
2W - 3L
1,327 SR
Queue Stats
25W - 34L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Adolf_jiggler
Hercules
11
3 / 11 / 2
10,088
721
6,015
15,476
3,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Thoth
9
1 / 10 / 3
8,340
596
4,400
12,509
3,584
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
10
2 / 6 / 1
8,681
620
4,919
15,892
14,165
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 0 / 8
13,512
965
20,730
2,968
938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TyfoonGaming
Mercury
12
3 / 3 / 15
10,608
758
5,271
10,116
3,556
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Bacchus
14
9 / 3 / 16
12,583
899
13,507
11,630
7,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
6
Kills
27
27
Deaths
6
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
Adolf_jiggler
Hercules
3
11
2
0.36
W
15
0
8
19
L
Thoth
1
10
3
0.25
W
Mercury
TyfoonGaming
Mercury
3
3
15
3.5
L
Achilles
2
6
1
0.42
W
Bacchus
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,334
Damage
39,508
43,877
Taken
24,714
21,678
Mitigated
11,533
4,527
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Adolf_jiggler
Hercules
6,015
2,057
295
1,097
15,476
3,929
0
10,623
4,853
0
21,717
W
20,730
728
0
1,047
2,968
938
331
787
2,181
43,870
0
L
Thoth
4,400
175
263
920
12,509
3,584
0
10,606
1,903
16,031
0
W
Mercury
TyfoonGaming
Mercury
5,271
2,277
219
1,341
10,116
3,556
777
2,596
7,520
0
31,353
L
Achilles
4,919
1,108
62
1,890
15,892
14,165
0
13,262
2,630
0
18,381
W
Bacchus
13,507
1,257
282
2,216
11,630
7,039
109
2,399
9,231
28,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,109
Gold Earned
36,703
98
Minions Killed
142
4
Camps Cleared
8
636,150
Distance Traveled
796,887
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,088
721
37
3
2
210,054
0
W
Zeus
13,512
965
73
5
0
231,958
4
L
Thoth
8,340
596
21
2
0
171,895
0
W
Mercury
10,608
758
35
3
5
301,735
0
L
Achilles
8,681
620
40
3
2
254,201
0
W
Bacchus
12,583
899
34
2
3
263,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role