Player Matchup

Kukulkan
Kukulkan
BigDaddyCarp97
Kukulkan
Level 25
God Stats
31W - 20L
1,505 SR
Queue Stats
54W - 50L
1,389 Elo+
Party 2
Heimdallr
Heimdallr
LT FloRes12
Heimdallr
Level 62
God Stats
15W - 8L
1,480 SR
Queue Stats
148W - 136L
1,370 Elo+
Party 2
Achilles
Achilles
StayBlaz1ng
Achilles
Level 69
God Stats
4W - 3L
1,562 SR
Queue Stats
88W - 90L
1,411 Elo+
Party 2
Team Averages
Level 52
1,516 SR
1,390 Elo+

VS

Team Averages
Level 15
1,350 SR
1,356 Elo+
Fenrir
Fenrir
 
Fenrir
Level 13
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 8L
1,234 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 6
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
xmonster1031
Kukulkan
Level 25
God Stats
2W - 4L
1,524 SR
Queue Stats
10W - 17L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
13 / 5 / 9
19,429
810
35,285
15,390
3,167
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
LT FloRes12
Heimdallr
14
3 / 11 / 13
15,392
641
13,716
22,772
3,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
StayBlaz1ng
Achilles
17
9 / 8 / 12
17,731
739
17,173
35,526
33,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 9 / 12
16,235
676
12,317
26,852
14,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
 
Cerberus
14
1 / 12 / 10
13,506
563
3,712
27,922
27,493
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
xmonster1031
Kukulkan
20
19 / 4 / 3
19,232
801
34,494
22,628
9,804
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
49
25
Kills
24
24
Deaths
25
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
9
12
1.11
L
Cerberus
 
Cerberus
1
12
10
0.5
W
Kukulkan
13
5
9
3.5
W
Heimdallr
LT FloRes12
Heimdallr
3
11
13
0.86
W
Achilles
StayBlaz1ng
Achilles
9
8
12
1.88
L
Kukulkan
xmonster1031
Kukulkan
19
4
3
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,174
Damage
50,523
73,688
Taken
77,402
40,234
Mitigated
51,590
23,632
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,317
2,888
0
1,410
26,852
14,293
0
12,457
14,395
0
34,509
L
Cerberus
 
Cerberus
3,712
493
0
3,063
27,922
27,493
241
14,834
13,088
22,299
0
W
Kukulkan
35,285
1,154
821
2,854
15,390
3,167
1,371
8,594
6,796
91,857
0
W
Heimdallr
LT FloRes12
Heimdallr
13,716
6,620
615
3,338
22,772
3,516
1,419
17,244
5,528
0
44,774
W
Achilles
StayBlaz1ng
Achilles
17,173
6,082
683
15,321
35,526
33,551
515
13,419
22,107
0
58,272
L
Kukulkan
xmonster1031
Kukulkan
34,494
4,980
0
6,466
22,628
9,804
1,674
8,315
14,313
115,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,552
Gold Earned
48,973
227
Minions Killed
243
7
Camps Cleared
7
1,088,972
Distance Traveled
1,278,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,235
676
48
2
3
466,372
0
L
Cerberus
13,506
563
38
2
0
447,402
0
W
Kukulkan
19,429
810
128
5
2
400,138
0
W
Heimdallr
15,392
641
58
2
2
318,229
0
W
Achilles
17,731
739
41
2
3
370,605
0
L
Kukulkan
19,232
801
157
7
4
365,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role