Player Matchup

Hachiman
Hachiman
Brett_Bud
Hachiman
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 78L
1,586 Elo+
Party 2
Heimdallr
Heimdallr
Frost Jester
Heimdallr
Level 31
God Stats
1W - 2L
1,779 SR
Queue Stats
155W - 143L
1,570 Elo+
Solo
Merlin
Merlin
Ham_Ster21
Merlin
Level 104
God Stats
2W - 1L
1,713 SR
Queue Stats
101W - 84L
1,623 Elo+
Party 2
Khepri
Khepri
Sad_Cypress
Khepri
Level 126
God Stats
0W - 2L
1,560 SR
Queue Stats
109W - 104L
1,613 Elo+
Party 2
Chang'e
Chang'e
cvg_crazy
Chang'e
Level 155
God Stats
0W - 1L
1,450 SR
Queue Stats
119W - 111L
1,629 Elo+
Party 2
Team Averages
Level 92
1,600 SR
1,604 Elo+

VS

Team Averages
Level 77
1,648 SR
1,729 Elo+
Skadi
Skadi
CoolerThanYou50
Skadi
Level 27
God Stats
5W - 1L
1,790 SR
Queue Stats
36W - 19L
1,658 Elo+
Party 1
Mercury
Mercury
Not Jxsh
Mercury
Level 31
God Stats
10W - 11L
1,415 SR
Queue Stats
74W - 72L
1,574 Elo+
Solo
Zhong Kui
Zhong Kui
PrettyBadTbh
Zhong Kui
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 11L
1,985 Elo+
Party 3
Da Ji
Da Ji
Rlkaga
Da Ji
Level 155
God Stats
29W - 8L
1,889 SR
Queue Stats
983W - 394L
1,791 Elo+
Party 3
Cerberus
Cerberus
fishstickgravy
Cerberus
Level 131
God Stats
6W - 4L
1,646 SR
Queue Stats
235W - 208L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brett_Bud
Hachiman
19
1 / 14 / 4
12,046
860
12,960
31,774
8,409
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
Frost Jester
Heimdallr
19
2 / 9 / 5
12,624
902
16,867
25,750
10,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Ham_Ster21
Merlin
19
5 / 11 / 4
13,318
951
21,596
23,209
5,861
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
19
1 / 3 / 7
12,216
873
4,368
12,960
12,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
cvg_crazy
Chang'e
19
1 / 4 / 6
12,228
873
13,551
14,501
8,537
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 16
13,040
931
9,951
8,684
3,668
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Not Jxsh
Mercury
20
5 / 5 / 21
13,466
962
15,528
15,791
6,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
PrettyBadTbh
Zhong Kui
20
9 / 4 / 20
14,168
1,012
23,856
19,952
13,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Rlkaga
Da Ji
20
18 / 0 / 15
16,480
1,177
30,913
12,248
5,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
20
6 / 0 / 28
14,808
1,058
24,244
20,437
30,665
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
141
10
Kills
41
41
Deaths
10
26
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Brett_Bud
Hachiman
1
14
4
0.21
W
3
1
16
11
L
Heimdallr
Frost Jester
Heimdallr
2
9
5
0.5
L
Merlin
Ham_Ster21
Merlin
5
11
4
0.64
W
Mercury
Not Jxsh
Mercury
5
5
21
3.1
W
Zhong Kui
PrettyBadTbh
Zhong Kui
9
4
20
4.75
W
Da Ji
Rlkaga
Da Ji
18
0
15
25.5
L
Khepri
1
3
7
1.5
L
Chang'e
cvg_crazy
Chang'e
1
4
6
1
W
Cerberus
6
0
28
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,342
Damage
104,492
108,194
Taken
77,112
45,936
Mitigated
59,692
13,414
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Brett_Bud
Hachiman
12,960
9,937
0
0
31,774
8,409
0
17,043
14,731
0
35,405
W
9,951
5,292
453
1,145
8,684
3,668
0
5,507
3,177
0
38,601
L
Heimdallr
Frost Jester
Heimdallr
16,867
7,560
231
615
25,750
10,270
0
7,796
17,954
0
50,209
L
Merlin
Ham_Ster21
Merlin
21,596
803
85
938
23,209
5,861
0
8,905
14,304
56,814
0
W
Mercury
Not Jxsh
Mercury
15,528
9,066
363
167
15,791
6,485
0
8,317
7,474
0
30,923
W
Zhong Kui
PrettyBadTbh
Zhong Kui
23,856
3,217
0
6,258
19,952
13,166
0
9,981
9,971
63,946
0
W
Da Ji
Rlkaga
Da Ji
30,913
11,789
0
0
12,248
5,708
0
5,873
6,375
0
43,352
L
Khepri
4,368
129
0
0
12,960
12,859
0
5,067
7,893
18,029
0
L
Chang'e
cvg_crazy
Chang'e
13,551
341
8,051
3,494
14,501
8,537
0
7,604
6,897
31,200
0
W
Cerberus
24,244
555
0
5,309
20,437
30,665
0
9,837
10,600
50,003
2,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,432
Gold Earned
71,962
255
Minions Killed
333
7
Camps Cleared
12
1,235,955
Distance Traveled
1,468,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,046
860
39
3
1
217,215
0
W
Skadi
13,040
931
84
6
1
258,123
0
L
Heimdallr
12,624
902
63
5
1
235,150
0
L
Merlin
13,318
951
89
6
1
242,213
0
W
Mercury
13,466
962
28
2
4
312,441
0
W
Zhong Kui
14,168
1,012
123
9
2
258,368
0
W
Da Ji
16,480
1,177
25
2
4
302,778
0
L
Khepri
12,216
873
27
2
1
260,904
0
L
Chang'e
12,228
873
37
3
3
280,473
0
W
Cerberus
14,808
1,058
73
5
1
336,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role