Player Matchup

Hun Batz
Hun Batz
Agglomeration
Hun Batz
Level 118
God Stats
2W - 0L
1,755 SR
Queue Stats
62W - 44L
1,574 Elo+
Party 1
Cerberus
Cerberus
Dezama
Cerberus
Level 127
God Stats
1W - 0L
1,807 SR
Queue Stats
148W - 122L
1,603 Elo+
Party 1
Ullr
Ullr
NinjaNick11
Ullr
Level 124
God Stats
5W - 1L
1,723 SR
Queue Stats
69W - 57L
1,586 Elo+
Party 1
Athena
Athena
Telepathichamstr
Athena
Level 119
God Stats
10W - 7L
1,670 SR
Queue Stats
165W - 140L
1,619 Elo+
Party 1
Thor
Thor
willytheg
Thor
Level 63
God Stats
7W - 13L
1,402 SR
Queue Stats
22W - 28L
1,415 Elo+
Solo
Team Averages
Level 110
1,671 SR
1,559 Elo+

VS

Team Averages
Level 109
1,560 SR
1,530 Elo+
Raijin
Raijin
EliInfinite
Raijin
Level 119
God Stats
0W - 1L
1,744 SR
Queue Stats
31W - 30L
1,521 Elo+
Party 3
Merlin
Merlin
KapohBTM
Merlin
Level 140
God Stats
15W - 22L
1,524 SR
Queue Stats
113W - 105L
1,554 Elo+
Party 2
Athena
Athena
aGiantTwig
Athena
Level 84
God Stats
3W - 4L
1,488 SR
Queue Stats
129W - 118L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
afshinchdark
Heimdallr
Level 54
God Stats
25W - 22L
1,520 SR
Queue Stats
177W - 201L
1,449 Elo+
Solo
Sylvanus
Sylvanus
xxopalxx
Sylvanus
Level 148
God Stats
1W - 2L
1,526 SR
Queue Stats
153W - 143L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Agglomeration
Hun Batz
15
6 / 2 / 1
9,709
647
7,182
9,134
2,743
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Dezama
Cerberus
15
5 / 1 / 0
9,138
609
11,477
13,505
13,398
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 3 / 4
8,277
552
5,014
8,281
2,781
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 3 / 7
9,429
629
6,051
10,042
4,137
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
0 / 1 / 2
8,612
574
2,656
6,772
2,014
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
4 / 2 / 4
8,833
589
5,681
5,778
2,270
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
KapohBTM
Merlin
12
3 / 1 / 1
7,532
502
4,725
5,100
1,811
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
aGiantTwig
Athena
12
0 / 1 / 1
6,802
453
5,930
10,682
7,608
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
afshinchdark
Heimdallr
9
0 / 6 / 3
6,549
437
5,525
9,769
2,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
xxopalxx
Sylvanus
10
2 / 5 / 3
6,763
451
4,412
10,447
4,615
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
15
Kills
9
10
Deaths
15
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Agglomeration
Hun Batz
6
2
1
3.25
W
Cerberus
Dezama
Cerberus
5
1
0
5
L
Raijin
4
2
4
3
L
Merlin
KapohBTM
Merlin
3
1
1
3.5
W
2
3
4
1.33
W
2
3
7
1.83
L
Athena
aGiantTwig
Athena
0
1
1
0.5
L
Heimdallr
afshinchdark
Heimdallr
0
6
3
0.25
W
Thor
0
1
2
1
L
Sylvanus
xxopalxx
Sylvanus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,380
Damage
26,273
47,734
Taken
41,776
25,073
Mitigated
19,030
14,632
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Agglomeration
Hun Batz
7,182
3,258
0
3,369
9,134
2,743
2,583
3,117
6,017
0
62,136
W
Cerberus
Dezama
Cerberus
11,477
1,347
0
6,805
13,505
13,398
0
7,148
6,357
49,035
0
L
Raijin
5,681
434
0
492
5,778
2,270
461
2,361
3,417
34,241
0
L
Merlin
KapohBTM
Merlin
4,725
211
0
630
5,100
1,811
0
2,355
2,745
39,161
0
W
5,014
2,252
0
461
8,281
2,781
1,216
4,807
3,474
0
43,223
W
6,051
1,638
0
750
10,042
4,137
217
3,556
6,486
57,572
0
L
Athena
aGiantTwig
Athena
5,930
2,648
0
1,612
10,682
7,608
0
7,798
2,884
28,604
0
L
Heimdallr
afshinchdark
Heimdallr
5,525
1,958
325
1,367
9,769
2,726
0
3,324
6,445
0
34,552
W
Thor
2,656
157
0
3,247
6,772
2,014
0
2,120
4,652
0
53,085
L
Sylvanus
xxopalxx
Sylvanus
4,412
1,804
919
3,548
10,447
4,615
486
1,690
8,757
18,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,165
Gold Earned
36,479
533
Minions Killed
298
0
Camps Cleared
0
1,557,773
Distance Traveled
1,369,298
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,709
647
120
8
0
334,265
0
W
Cerberus
9,138
609
111
7
0
252,306
0
L
Raijin
8,833
589
58
4
0
277,879
2
L
Merlin
7,532
502
78
5
0
285,789
4
W
Ullr
8,277
552
82
5
0
295,372
2
W
Athena
9,429
629
120
8
0
367,428
6
L
Athena
6,802
453
66
4
0
264,538
1
L
Heimdallr
6,549
437
68
5
0
274,919
0
W
Thor
8,612
574
100
7
0
308,402
0
L
Sylvanus
6,763
451
28
2
0
266,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role