Player Matchup

Neith
Neith
DrFumTu
Neith
Level 43
God Stats
8W - 7L
1,561 SR
Queue Stats
33W - 26L
1,556 Elo+
Solo
Zeus
Zeus
Mart3008
Zeus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,558 Elo+
Solo
Arachne
Arachne
Owonzo
Arachne
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
Slytherz
Kuzenbo
Level 90
God Stats
9W - 6L
1,594 SR
Queue Stats
212W - 214L
1,549 Elo+
Party 2
Cabrakan
Cabrakan
bonjonbovii
Cabrakan
Level 17
God Stats
2W - 2L
1,547 SR
Queue Stats
34W - 22L
1,629 Elo+
Party 2
Team Averages
Level 46
1,540 SR
1,569 Elo+

VS

Team Averages
Level 96
1,658 SR
1,527 Elo+
Horus
Horus
DeltaUntold
Horus
Level 140
God Stats
8W - 4L
1,735 SR
Queue Stats
110W - 113L
1,591 Elo+
Party 1
Ymir
Ymir
FGDAGA
Ymir
Level 148
God Stats
2W - 1L
1,609 SR
Queue Stats
165W - 164L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
Sythe98
Kukulkan
Level 119
God Stats
33W - 18L
1,678 SR
Queue Stats
419W - 393L
1,490 Elo+
Party 1
Nemesis
Nemesis
Wizgraph
Nemesis
Level 48
God Stats
1W - 4L
1,523 SR
Queue Stats
272W - 272L
1,528 Elo+
Solo
Xbalanque
Xbalanque
deadeater99
Xbalanque
Level 24
God Stats
1W - 1L
1,747 SR
Queue Stats
33W - 42L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrFumTu
Neith
20
7 / 4 / 19
16,518
972
28,735
18,142
5,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
20
11 / 4 / 14
17,653
1,038
38,531
15,185
5,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
Owonzo
Arachne
20
11 / 7 / 17
17,708
1,042
28,707
25,668
9,809
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Slytherz
Kuzenbo
20
3 / 1 / 28
16,256
956
20,944
31,566
41,343
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
bonjonbovii
Cabrakan
20
3 / 9 / 24
16,535
973
22,252
32,218
37,628
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 19
16,870
992
15,855
36,789
62,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ymir
FGDAGA
Ymir
20
8 / 7 / 12
17,964
1,057
33,265
34,394
42,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Sythe98
Kukulkan
20
6 / 8 / 11
16,772
987
37,236
25,874
13,387
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Wizgraph
Nemesis
20
7 / 8 / 10
15,895
935
17,755
29,069
16,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
deadeater99
Xbalanque
20
1 / 7 / 11
14,388
846
11,786
19,653
8,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
88
35
Kills
25
25
Deaths
35
102
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
5
19
2.5
W
Neith
DrFumTu
Neith
7
4
19
4.13
L
Ymir
FGDAGA
Ymir
8
7
12
2
W
Zeus
11
4
14
4.5
W
Arachne
Owonzo
Arachne
11
7
17
2.79
W
Kuzenbo
Slytherz
Kuzenbo
3
1
28
17
L
Kukulkan
Sythe98
Kukulkan
6
8
11
1.44
L
Nemesis
Wizgraph
Nemesis
7
8
10
1.5
W
Cabrakan
bonjonbovii
Cabrakan
3
9
24
1.67
L
Xbalanque
deadeater99
Xbalanque
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,169
Damage
115,897
122,779
Taken
145,779
100,673
Mitigated
144,174
23,845
Healing
22,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,855
4,429
6,810
10,244
36,789
62,995
0
24,685
12,104
2,918
21,082
W
Neith
DrFumTu
Neith
28,735
12,645
0
4,253
18,142
5,984
0
9,741
8,401
0
74,071
L
Ymir
FGDAGA
Ymir
33,265
3,898
0
1,741
34,394
42,801
0
16,440
17,954
57,252
0
W
Zeus
38,531
2,073
0
3,012
15,185
5,909
0
11,070
4,115
88,105
0
W
Arachne
Owonzo
Arachne
28,707
22,235
0
7,868
25,668
9,809
0
14,065
11,603
0
47,366
W
Kuzenbo
Slytherz
Kuzenbo
20,944
5,500
0
5,875
31,566
41,343
0
19,333
12,233
34,580
1,823
L
Kukulkan
Sythe98
Kukulkan
37,236
2,664
0
110
25,874
13,387
0
9,902
15,972
132,367
0
L
Nemesis
Wizgraph
Nemesis
17,755
11,407
441
2,829
29,069
16,086
0
16,733
12,336
0
33,014
W
Cabrakan
bonjonbovii
Cabrakan
22,252
3,088
935
1,902
32,218
37,628
0
19,095
13,123
41,350
1,521
L
Xbalanque
deadeater99
Xbalanque
11,786
3,666
171
498
19,653
8,905
0
11,111
8,542
0
39,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,670
Gold Earned
81,889
332
Minions Killed
374
13
Camps Cleared
8
1,535,636
Distance Traveled
1,400,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
16,870
992
8
0
0
273,280
0
W
Neith
16,518
972
101
6
2
294,196
0
L
Ymir
17,964
1,057
44
3
4
290,069
0
W
Zeus
17,653
1,038
116
7
2
297,673
0
W
Arachne
17,708
1,042
41
2
8
366,345
0
W
Kuzenbo
16,256
956
22
1
1
337,794
0
L
Kukulkan
16,772
987
214
13
2
289,003
0
L
Nemesis
15,895
935
33
2
1
305,675
0
W
Cabrakan
16,535
973
52
3
0
239,628
0
L
Xbalanque
14,388
846
75
4
1
242,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role