Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
 
Ratatoskr
Silver I
Level 37
God Stats
1W - 1L
1,515 SR
Queue Stats
9W - 13L
1,234 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
FoodScraps
Zhong Kui
Gold III
Level 140
God Stats
17W - 22L
1,500 SR
Queue Stats
311W - 312L
1,412 MMR
Party 1
Hachiman
Hachiman
Gold V
SKILLS SNIPER
Hachiman
Gold V
Level 109
God Stats
11W - 12L
1,527 SR
Queue Stats
84W - 85L
1,304 MMR
Solo
Chang'e
Chang'e
Silver II
derekkrone1981
Chang'e
Silver II
Level 126
God Stats
17W - 23L
1,522 SR
Queue Stats
74W - 90L
1,296 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,513 SR
1,349 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,603 SR
1,310 MMR
Cerberus
Cerberus
Gold IV
Executivetiara9
Cerberus
Gold IV
Level 99
God Stats
27W - 20L
1,599 SR
Queue Stats
463W - 448L
1,321 MMR
Solo
Merlin
Merlin
Gold V
Rablore
Merlin
Gold V
Level 122
God Stats
1W - 1L
1,635 SR
Queue Stats
24W - 27L
1,319 MMR
Solo
Cernunnos
Cernunnos
Gold V
SwordLincoln
Cernunnos
Gold V
Level 115
God Stats
1W - 0L
1,510 SR
Queue Stats
108W - 114L
1,295 MMR
Solo
Nemesis
Nemesis
Silver I
Takkacs
Nemesis
Silver I
Level 115
God Stats
16W - 5L
1,683 SR
Queue Stats
151W - 173L
1,318 MMR
Solo
Neith
Neith
Gold V
Thats a rack747
Neith
Gold V
Level 103
God Stats
2W - 1L
1,585 SR
Queue Stats
124W - 127L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
2 / 4 / 6
13,394
419
14,164
23,658
24,243
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ratatoskr
 
Ratatoskr
20
3 / 7 / 4
16,003
500
11,413
27,545
15,242
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
FoodScraps
Zhong Kui
20
7 / 4 / 5
15,863
496
23,233
25,221
13,261
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
SKILLS SNIPER
Hachiman
20
5 / 5 / 2
15,439
482
16,186
23,588
6,315
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 3 / 6
14,527
454
19,880
24,214
27,741
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ThorKukulkanAchillesJormungandrSkadi

VS

Bans
KumbhakarnaMercuryThanatosPoseidonSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
2 / 5 / 9
15,877
496
10,262
30,877
34,450
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Rablore
Merlin
20
8 / 4 / 5
16,678
521
24,192
16,551
5,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cernunnos
SwordLincoln
Cernunnos
20
3 / 2 / 6
15,527
485
19,194
21,462
8,247
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Takkacs
Nemesis
20
8 / 4 / 7
16,725
523
21,720
26,450
11,854
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
2 / 5 / 4
16,726
523
21,079
20,551
6,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
20
Kills
23
23
Deaths
20
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
6
1.25
L
Ratatoskr
 
Ratatoskr
3
7
4
0.71
W
Cerberus
2
5
9
1.3
L
Zhong Kui
FoodScraps
Zhong Kui
7
4
5
2.38
W
Merlin
Rablore
Merlin
8
4
5
2.63
L
Hachiman
SKILLS SNIPER
Hachiman
5
5
2
1.2
W
Cernunnos
SwordLincoln
Cernunnos
3
2
6
3
W
Nemesis
Takkacs
Nemesis
8
4
7
2.88
W
2
5
4
0.8
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,876
Damage
96,447
124,226
Taken
115,891
86,802
Mitigated
66,948
51,221
Healing
35,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,164
732
565
7,802
23,658
24,243
521
10,824
12,834
0
81,182
L
Ratatoskr
 
Ratatoskr
11,413
2,119
0
10,938
27,545
15,242
1,835
3,925
23,620
0
141,176
W
Cerberus
10,262
377
0
11,991
30,877
34,450
242
9,651
21,226
75,250
0
L
Zhong Kui
FoodScraps
Zhong Kui
23,233
808
0
9,345
25,221
13,261
165
5,245
19,976
111,669
0
W
Merlin
Rablore
Merlin
24,192
1,073
0
839
16,551
5,684
256
8,149
8,402
121,880
0
L
Hachiman
SKILLS SNIPER
Hachiman
16,186
7,977
0
5,970
23,588
6,315
813
7,876
15,712
0
117,536
W
Cernunnos
SwordLincoln
Cernunnos
19,194
7,722
1,713
5,754
21,462
8,247
1,698
4,271
17,191
0
107,780
W
Nemesis
Takkacs
Nemesis
21,720
9,363
0
9,122
26,450
11,854
954
10,834
15,616
0
109,159
W
21,079
6,945
0
5,684
20,551
6,713
6,150
12,224
8,327
0
130,784
L
19,880
855
2,382
14,219
24,214
27,741
633
6,584
17,630
103,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,226
Gold Earned
81,533
844
Minions Killed
763
0
Camps Cleared
0
2,951,227
Distance Traveled
2,846,245
34
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,394
419
113
4
0
563,787
11
L
Ratatoskr
16,003
500
212
7
0
697,522
4
W
Cerberus
15,877
496
85
3
0
592,076
10
L
Zhong Kui
15,863
496
154
5
0
528,863
16
W
Merlin
16,678
521
171
5
0
599,592
5
L
Hachiman
15,439
482
200
6
0
564,676
3
W
Cernunnos
15,527
485
159
5
0
583,729
11
W
Nemesis
16,725
523
126
4
0
616,958
9
W
Neith
16,726
523
222
7
0
453,890
0
L
Chang'e
14,527
454
165
5
0
596,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role