Player Matchup

Thoth
Thoth
Diamond II
Orsheee
Thoth
Diamond II
Level 137
God Stats
50W - 38L
1,702 SR
Queue Stats
422W - 244L
1,982 MMR
Party 2
Ne Zha
Ne Zha
Platinum II
TheAverai
Ne Zha
Platinum II
Level 125
God Stats
7W - 3L
1,759 SR
Queue Stats
132W - 95L
1,740 MMR
Party 2
Cupid
Cupid
Platinum I
Themarchewkoss
Cupid
Platinum I
Level 92
God Stats
12W - 14L
1,536 SR
Queue Stats
130W - 85L
1,751 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,666 SR
1,824 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 95
1,582 SR
1,512 MMR
Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Platinum III
 
Da Ji
Platinum III
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold I
Aryize
Hercules
Gold I
Level 159
God Stats
2W - 1L
1,747 SR
Queue Stats
29W - 13L
1,535 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Orsheee
Thoth
14
3 / 8 / 8
13,538
677
15,235
18,300
7,493
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
TheAverai
Ne Zha
16
8 / 7 / 9
15,800
790
15,110
22,969
9,244
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 7 / 3
14,308
715
15,519
17,939
5,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ZeusBacchusPersephoneNoxTerra

VS

Bans
MedusaAchillesHelUllrChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
10 / 6 / 8
16,410
821
26,749
14,225
3,497
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
 
Da Ji
14
2 / 6 / 11
13,061
653
8,045
17,461
10,349
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Aryize
Hercules
17
10 / 6 / 10
17,211
861
16,952
29,010
38,420
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
17
Kills
22
22
Deaths
18
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
6
8
2.33
W
Da Ji
 
Da Ji
2
6
11
1.25
W
Hercules
Aryize
Hercules
10
6
10
2.5
L
Thoth
Orsheee
Thoth
3
8
8
0.88
L
Ne Zha
TheAverai
Ne Zha
8
7
9
1.79
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,864
Damage
51,746
59,208
Taken
60,696
22,051
Mitigated
52,266
16,212
Healing
15,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
26,749
868
0
1,862
14,225
3,497
1,615
4,753
9,472
77,763
0
W
Da Ji
 
Da Ji
8,045
1,746
0
2,216
17,461
10,349
54
4,139
13,322
0
37,340
W
Hercules
Aryize
Hercules
16,952
6,785
0
11,052
29,010
38,420
668
7,260
21,022
0
48,217
L
Thoth
Orsheee
Thoth
15,235
277
0
4,910
18,300
7,493
164
6,742
11,558
44,548
0
L
Ne Zha
TheAverai
Ne Zha
15,110
4,838
0
4,925
22,969
9,244
371
13,482
9,487
0
29,816
L
15,519
7,858
614
5,763
17,939
5,314
2,325
7,111
10,828
0
55,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,646
Gold Earned
46,682
192
Minions Killed
224
7
Camps Cleared
11
1,012,044
Distance Traveled
1,100,891
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,410
821
100
5
4
334,945
0
W
Da Ji
13,061
653
55
3
3
366,771
1
W
Hercules
17,211
861
69
3
4
399,175
3
L
Thoth
13,538
677
67
3
0
338,095
1
L
Ne Zha
15,800
790
26
1
1
346,362
1
L
Cupid
14,308
715
99
5
6
327,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role