Player Matchup

Ah Puch
Ah Puch
Kinetic Bat
Ah Puch
Level 105
God Stats
4W - 2L
1,580 SR
Queue Stats
102W - 109L
1,603 Elo+
Party 1
Heimdallr
Heimdallr
Ramuthra0
Heimdallr
Level 149
God Stats
1W - 4L
1,437 SR
Queue Stats
246W - 240L
1,662 Elo+
Party 1
Chaac
Chaac
Spartacus1827
Chaac
Level 113
God Stats
29W - 25L
1,594 SR
Queue Stats
320W - 307L
1,608 Elo+
Solo
Team Averages
Level 122
1,537 SR
1,624 Elo+

VS

Team Averages
Level 130
1,620 SR
1,608 Elo+
Chaac
Chaac
DaniHotProXX
Chaac
Level 99
God Stats
16W - 11L
1,656 SR
Queue Stats
79W - 77L
1,585 Elo+
Party 2
Rama
Rama
DiscoGodfather
Rama
Level 158
God Stats
2W - 5L
1,542 SR
Queue Stats
97W - 99L
1,613 Elo+
Solo
Cabrakan
Cabrakan
IvarLodbrok8202
Cabrakan
Level 132
God Stats
24W - 18L
1,662 SR
Queue Stats
69W - 65L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kinetic Bat
Ah Puch
17
3 / 12 / 10
17,545
605
20,051
27,785
9,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Ramuthra0
Heimdallr
20
10 / 14 / 7
21,718
749
26,232
31,719
13,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
9 / 4 / 11
20,984
724
28,219
35,759
47,697
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 10
19,382
668
14,655
28,181
29,090
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 9 / 10
21,449
740
31,802
25,911
10,691
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
20
15 / 2 / 12
23,431
808
36,581
36,384
64,198
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
62
22
Kills
30
30
Deaths
22
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
11
10
0.82
W
11
9
10
1.78
W
Cabrakan
15
2
12
10.5
L
Ah Puch
Kinetic Bat
Ah Puch
3
12
10
0.67
L
Heimdallr
Ramuthra0
Heimdallr
10
14
7
0.96
L
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,502
Damage
83,038
95,263
Taken
90,476
70,479
Mitigated
103,979
26,232
Healing
20,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,655
1,381
0
8,145
28,181
29,090
981
8,307
19,874
0
64,152
W
31,802
24,806
0
2,015
25,911
10,691
3,307
2,892
23,019
0
120,048
W
Cabrakan
36,581
4,411
0
10,168
36,384
64,198
170
9,415
26,969
81,009
0
L
Ah Puch
Kinetic Bat
Ah Puch
20,051
1,605
0
5,567
27,785
9,065
1,073
15,012
12,773
75,896
0
L
Heimdallr
Ramuthra0
Heimdallr
26,232
11,556
0
3,800
31,719
13,717
1,847
15,071
16,648
0
79,489
L
28,219
3,312
0
16,865
35,759
47,697
510
8,045
27,714
0
82,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,247
Gold Earned
64,262
306
Minions Killed
323
10
Camps Cleared
15
1,381,441
Distance Traveled
1,529,624
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
19,382
668
77
3
5
438,111
0
W
Rama
21,449
740
155
5
8
464,823
0
W
Cabrakan
23,431
808
91
3
2
626,690
0
L
Ah Puch
17,545
605
126
4
3
433,535
0
L
Heimdallr
21,718
749
105
4
5
439,354
0
L
Chaac
20,984
724
75
3
2
508,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role