Player Matchup

Achilles
Achilles
Gold I
ICEBEARinc
Achilles
Gold I
Level 103
God Stats
15W - 8L
1,698 SR
Queue Stats
72W - 64L
1,573 MMR
Party 1
Scylla
Scylla
Gold II
KortD_205
Scylla
Gold II
Level 149
God Stats
160W - 185L
1,567 SR
Queue Stats
781W - 821L
1,527 MMR
Solo
Artio
Artio
Gold III
UniversalKarma-
Artio
Gold III
Level 127
God Stats
11W - 16L
1,544 SR
Queue Stats
67W - 66L
1,506 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,603 SR
1,536 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,583 SR
1,536 MMR
Yemoja
Yemoja
Bronze III
 
Yemoja
Bronze III
Level 104
God Stats
0W - 1L
1,620 SR
Queue Stats
6W - 4L
1,527 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
II Lord Asura I
Baron Samedi
Gold II
Level 100
God Stats
6W - 6L
1,578 SR
Queue Stats
133W - 145L
1,538 MMR
Solo
Susano
Susano
Gold I
The-Light-Thief
Susano
Gold I
Level 154
God Stats
5W - 11L
1,550 SR
Queue Stats
64W - 60L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ICEBEARinc
Achilles
17
7 / 8 / 3
17,125
685
22,488
24,562
17,665
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
KortD_205
Scylla
17
2 / 1 / 4
14,922
597
25,398
13,480
3,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 1 / 7
14,618
585
12,287
30,037
44,114
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
BacchusKumbhakarnaKukulkanZeusChaac

VS

Bans
EsetBellonaNeithCabrakanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 2 / 5
13,564
543
15,588
19,973
11,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
II Lord Asura I
Baron Samedi
18
5 / 4 / 3
15,313
613
12,412
25,343
22,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 5 / 4
14,374
575
20,776
20,758
6,677
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
11
Kills
10
10
Deaths
11
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
5
1.75
W
Achilles
ICEBEARinc
Achilles
7
8
3
1.06
L
Baron Samedi
II Lord Asura I
Baron Samedi
5
4
3
1.63
W
Scylla
KortD_205
Scylla
2
1
4
4
L
4
5
4
1.2
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,173
Damage
48,776
68,079
Taken
66,074
65,477
Mitigated
40,817
19,453
Healing
21,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
15,588
2,473
3,425
1,843
19,973
11,716
0
10,993
8,980
50,243
0
W
Achilles
ICEBEARinc
Achilles
22,488
4,191
0
5,679
24,562
17,665
1,388
11,075
13,487
0
65,041
L
Baron Samedi
II Lord Asura I
Baron Samedi
12,412
843
2,108
9,650
25,343
22,424
108
15,864
9,479
70,075
0
W
Scylla
KortD_205
Scylla
25,398
204
0
7,353
13,480
3,698
954
5,615
7,865
93,143
0
L
20,776
4,116
0
4,581
20,758
6,677
355
11,621
9,137
0
53,377
W
12,287
609
1,016
5,405
30,037
44,114
172
11,675
18,362
28,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,665
Gold Earned
43,251
260
Minions Killed
247
7
Camps Cleared
15
1,339,100
Distance Traveled
1,276,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,564
543
80
3
3
411,280
0
W
Achilles
17,125
685
91
4
2
443,959
0
L
Baron Samedi
15,313
613
106
4
2
416,407
0
W
Scylla
14,922
597
143
6
5
437,610
0
L
Susano
14,374
575
61
2
10
448,605
0
W
Artio
14,618
585
26
1
0
457,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role