Player Matchup

Hun Batz
Hun Batz
Sinister-XIIV
Hun Batz
Level 23
God Stats
5W - 3L
1,366 SR
Queue Stats
41W - 46L
1,309 Elo+
Party 1
Thor
Thor
Viccity_-
Thor
Level 20
God Stats
2W - 0L
1,728 SR
Queue Stats
45W - 41L
1,368 Elo+
Party 1
He Bo
He Bo
c_sarg
He Bo
Level 15
God Stats
3W - 1L
1,334 SR
Queue Stats
18W - 20L
1,296 Elo+
Party 1
Team Averages
Level 19
1,476 SR
1,324 Elo+

VS

Team Averages
Level 51
1,388 SR
1,259 Elo+
Izanami
Izanami
ChiefsaysDie600
Izanami
Level 41
God Stats
3W - 2L
1,531 SR
Queue Stats
48W - 47L
1,254 Elo+
Party 2
Ymir
Ymir
HazyWayz87
Ymir
Level 50
God Stats
6W - 11L
1,339 SR
Queue Stats
161W - 238L
1,244 Elo+
Solo
Raijin
Raijin
tryh4rdfatkoala
Raijin
Level 61
God Stats
6W - 2L
1,295 SR
Queue Stats
65W - 65L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Sinister-XIIV
Hun Batz
15
7 / 6 / 12
14,624
812
17,154
16,165
9,598
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
15
7 / 8 / 7
13,981
777
11,932
13,520
5,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
c_sarg
He Bo
16
7 / 5 / 11
14,454
803
17,329
12,842
4,792
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 7 / 6
13,576
754
12,716
17,555
9,249
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
1 / 5 / 6
11,355
631
5,376
18,162
18,980
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
9 / 9 / 0
12,827
713
11,127
17,669
4,333
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
21
Kills
18
19
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
8
7
6
1.57
L
1
5
6
0.8
W
Hun Batz
Sinister-XIIV
Hun Batz
7
6
12
2.17
W
Thor
7
8
7
1.31
W
He Bo
c_sarg
He Bo
7
5
11
2.5
L
9
9
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,415
Damage
29,219
42,527
Taken
53,386
19,562
Mitigated
32,562
7,884
Healing
2,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,716
8,581
0
0
17,555
9,249
659
3,756
13,799
0
36,472
L
5,376
423
339
1,821
18,162
18,980
128
7,603
10,559
28,572
0
W
Hun Batz
Sinister-XIIV
Hun Batz
17,154
6,927
0
2,553
16,165
9,598
333
3,817
12,348
0
49,959
W
Thor
11,932
6,825
0
1,300
13,520
5,172
721
5,630
7,890
0
29,799
W
He Bo
c_sarg
He Bo
17,329
2,622
342
3,689
12,842
4,792
901
7,665
5,177
55,491
0
L
11,127
1,553
0
250
17,669
4,333
265
6,738
10,931
25,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,059
Gold Earned
37,758
169
Minions Killed
143
9
Camps Cleared
4
824,531
Distance Traveled
731,232
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,576
754
51
3
1
230,051
2
L
Ymir
11,355
631
51
3
1
285,563
0
W
Hun Batz
14,624
812
50
3
5
295,889
0
W
Thor
13,981
777
34
2
0
246,089
0
W
He Bo
14,454
803
85
5
4
282,553
0
L
Raijin
12,827
713
41
2
2
215,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role