Player Matchup

Merlin
Merlin
Bronze III
S0
Merlin
Bronze III
Level 155
God Stats
1W - 0L
1,262 SR
Queue Stats
1W - 1L
1,365 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 155
1,262 SR
1,365 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 45
1,454 SR
909 MMR
Hercules
Hercules
Bronze III
hugoculebra41
Hercules
Bronze III
Level 45
God Stats
0W - 2L
1,454 SR
Queue Stats
0W - 14L
909 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
S0
Merlin
14
5 / 0 / 0
9,494
949
10,346
6,959
4,026
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
UllrHe BoAh Muzen CabSetKali

VS

Bans
LokiBakasuraChronosAnubisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
hugoculebra41
Hercules
11
0 / 5 / 0
6,936
694
5,159
14,232
11,321
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
S0
Merlin
5
0
0
5
L
Hercules
hugoculebra41
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,346
Damage
5,159
6,959
Taken
14,232
4,026
Mitigated
11,321
1,400
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
S0
Merlin
10,346
1,966
0
1,400
6,959
4,026
0
293
6,666
43,760
0
L
Hercules
hugoculebra41
Hercules
5,159
3,330
0
4,020
14,232
11,321
0
10,670
3,562
0
29,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,494
Gold Earned
6,936
93
Minions Killed
63
3
Camps Cleared
3
181,871
Distance Traveled
179,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,494
949
93
9
3
181,871
0
L
Hercules
6,936
694
63
6
3
179,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role