Player Matchup

Arachne
Arachne
 
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Totterslane
Anhur
Level 119
God Stats
22W - 16L
1,566 SR
Queue Stats
128W - 137L
1,522 Elo+
Party 1
Team Averages
Level 116
1,522 SR
1,507 Elo+

VS

Team Averages
Level 57
1,506 SR
1,536 Elo+
Ares
Ares
PorcelainGod
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,624 Elo+
Solo
Fenrir
Fenrir
TenuousCarp6651
Fenrir
Level 62
God Stats
2W - 7L
1,450 SR
Queue Stats
16W - 22L
1,490 Elo+
Party 2
Merlin
Merlin
paradox0612
Merlin
Level 63
God Stats
6W - 7L
1,567 SR
Queue Stats
15W - 20L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
6 / 0 / 4
8,459
940
6,619
5,163
1,745
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
 
Kukulkan
10
0 / 1 / 6
6,899
767
2,759
2,831
949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 1 / 3
7,619
847
3,576
4,548
1,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 0
6,583
731
2,481
9,115
5,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

5
0 / 3 / 1
5,108
568
761
3,176
874
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
9
0 / 2 / 2
6,120
680
4,381
4,642
1,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
10
Kills
2
2
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
4
8
W
Kukulkan
 
Kukulkan
0
1
6
3
L
2
6
0
0.33
L
0
3
1
0.17
W
4
1
3
5.5
L
Merlin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,954
Damage
7,623
12,542
Taken
16,933
3,983
Mitigated
7,438
3,447
Healing
1,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,619
3,740
0
2,770
5,163
1,745
407
3,700
1,463
0
22,481
W
Kukulkan
 
Kukulkan
2,759
321
0
171
2,831
949
210
1,434
1,397
23,536
0
L
2,481
154
135
429
9,115
5,525
0
2,267
6,848
5,895
0
L
761
151
0
398
3,176
874
0
0
3,176
0
2,170
W
3,576
1,882
0
506
4,548
1,289
670
2,101
2,447
0
16,118
L
Merlin
4,381
197
0
457
4,642
1,039
0
825
3,817
23,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,977
Gold Earned
17,811
101
Minions Killed
70
6
Camps Cleared
1
498,289
Distance Traveled
352,086
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,459
940
25
3
6
169,967
0
W
Kukulkan
6,899
767
50
6
0
175,466
2
L
Ares
6,583
731
8
1
1
131,740
0
L
Fenrir
5,108
568
5
1
0
97,622
0
W
Anhur
7,619
847
26
3
0
152,856
0
L
Merlin
6,120
680
57
6
0
122,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role