Player Matchup

Vulcan
Vulcan
frenchtikler420
Vulcan
Level 26
God Stats
3W - 5L
1,569 SR
Queue Stats
23W - 29L
1,463 Elo+
Party 1
Izanami
Izanami
randomPHIL
Izanami
Level 12
God Stats
3W - 2L
1,765 SR
Queue Stats
4W - 4L
1,443 Elo+
Party 1
Hercules
Hercules
zlKelo
Hercules
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 25L
1,486 Elo+
Party 1
Team Averages
Level 36
1,611 SR
1,464 Elo+

VS

Team Averages
Level 39
1,529 SR
1,516 Elo+
Hercules
Hercules
Wild_eyes_Wilson
Hercules
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 17L
1,500 Elo+
Party 2
Hades
Hades
Young__Gun_1995
Hades
Level 87
God Stats
31W - 15L
1,538 SR
Queue Stats
301W - 295L
1,530 Elo+
Party 2
Merlin
Merlin
buckslayer512
Merlin
Level 28
God Stats
0W - 3L
1,549 SR
Queue Stats
58W - 45L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 5 / 6
16,293
815
22,798
13,571
5,669
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
randomPHIL
Izanami
13
0 / 8 / 8
12,004
600
4,108
13,273
3,441
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
zlKelo
Hercules
17
7 / 1 / 11
15,383
769
12,604
18,664
21,326
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 0
9,493
475
396
10,197
4,853
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
7 / 6 / 6
14,221
711
26,741
24,559
12,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
7 / 6 / 3
14,205
710
10,587
14,396
6,248
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
20
Kills
14
14
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
7
6
6
1.67
L
7
6
3
1.42
W
13
5
6
3.2
W
Izanami
randomPHIL
Izanami
0
8
8
0.5
W
Hercules
zlKelo
Hercules
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,510
Damage
37,724
45,508
Taken
49,152
30,436
Mitigated
23,103
9,149
Healing
14,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
396
41
15
813
10,197
4,853
309
7,402
2,795
0
7,401
L
26,741
1,265
534
10,756
24,559
12,002
730
9,417
15,142
69,656
0
L
10,587
294
0
2,280
14,396
6,248
0
6,875
7,521
39,403
0
W
22,798
9,855
0
1,040
13,571
5,669
371
12,459
1,112
58,965
0
W
Izanami
randomPHIL
Izanami
4,108
2,913
0
152
13,273
3,441
1,007
12,253
1,020
0
36,117
W
Hercules
zlKelo
Hercules
12,604
3,013
486
7,471
18,664
21,326
748
13,270
5,394
0
44,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,680
Gold Earned
37,919
190
Minions Killed
196
10
Camps Cleared
7
1,032,648
Distance Traveled
814,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,493
475
13
1
1
172,997
0
L
Hades
14,221
711
108
5
2
307,671
0
L
Merlin
14,205
710
75
4
4
333,688
0
W
Vulcan
16,293
815
76
4
6
339,499
0
W
Izanami
12,004
600
55
3
3
295,488
0
W
Hercules
15,383
769
59
3
1
397,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role