Player Matchup

Skadi
Skadi
Krump77
Skadi
Level 10
God Stats
3W - 4L
1,582 SR
Queue Stats
4W - 7L
1,339 Elo+
Party 1
Bakasura
Bakasura
RatzePum
Bakasura
Level 27
God Stats
0W - 2L
1,593 SR
Queue Stats
25W - 28L
1,384 Elo+
Party 1
Eset
Eset
RonnySmolka69
Eset
Level 26
God Stats
6W - 5L
1,588 SR
Queue Stats
39W - 47L
1,389 Elo+
Party 1
Team Averages
Level 21
1,588 SR
1,371 Elo+

VS

Team Averages
Level 59
1,712 SR
1,609 Elo+
Merlin
Merlin
Alempsio
Merlin
Level 141
God Stats
9W - 4L
1,615 SR
Queue Stats
53W - 20L
1,799 Elo+
Party 2
Tyr
Tyr
TheWorldo
Tyr
Level 18
God Stats
4W - 1L
1,665 SR
Queue Stats
12W - 23L
1,187 Elo+
Solo
Neith
Neith
sottixd
Neith
Level 18
God Stats
13W - 5L
1,856 SR
Queue Stats
16W - 5L
1,841 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Krump77
Skadi
12
4 / 9 / 3
10,155
781
9,659
11,097
2,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bakasura
RatzePum
Bakasura
11
4 / 6 / 3
9,349
719
4,551
12,735
3,246
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 9 / 5
8,022
617
5,358
12,194
3,627
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alempsio
Merlin
16
16 / 2 / 7
13,423
1,033
22,088
9,568
3,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 6 / 11
9,118
701
2,534
15,044
6,538
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
sottixd
Neith
14
8 / 0 / 10
11,535
887
6,570
5,412
1,981
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
8
Kills
24
24
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alempsio
Merlin
16
2
7
9.75
L
Skadi
Krump77
Skadi
4
9
3
0.61
L
Bakasura
RatzePum
Bakasura
4
6
3
0.92
L
0
9
5
0.28
W
0
6
11
0.92
W
Neith
sottixd
Neith
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,568
Damage
31,192
36,026
Taken
30,024
9,340
Mitigated
11,875
3,833
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alempsio
Merlin
22,088
2,709
0
1,993
9,568
3,356
490
1,457
7,941
71,410
0
L
Skadi
Krump77
Skadi
9,659
4,944
0
0
11,097
2,467
0
6,967
4,130
0
25,617
L
Bakasura
RatzePum
Bakasura
4,551
3,277
0
2,851
12,735
3,246
0
7,593
5,142
0
13,343
L
5,358
781
308
674
12,194
3,627
0
7,865
4,329
25,679
0
W
2,534
791
0
1,290
15,044
6,538
247
2,865
11,491
0
9,629
W
Neith
sottixd
Neith
6,570
2,066
0
1,262
5,412
1,981
1,961
1,366
3,966
0
29,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,526
Gold Earned
34,076
111
Minions Killed
171
2
Camps Cleared
9
639,572
Distance Traveled
733,161
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,423
1,033
101
8
8
255,672
1
L
Skadi
10,155
781
31
2
0
186,908
0
L
Bakasura
9,349
719
37
3
2
249,013
0
L
Eset
8,022
617
43
3
0
203,651
0
W
Tyr
9,118
701
19
1
0
235,106
0
W
Neith
11,535
887
51
4
1
242,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role