Player Matchup

Ymir
Ymir
CrackaThun
Ymir
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
JKSN00
Baron Samedi
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 3L
1,648 Elo+
Party 3
Horus
Horus
Oxycodology
Horus
Level 23
God Stats
1W - 2L
1,504 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Hel
Hel
Stein70
Hel
Level 20
God Stats
13W - 15L
1,396 SR
Queue Stats
17W - 27L
1,307 Elo+
Party 2
Neith
Neith
stephanleblanc0
Neith
Level 14
God Stats
8W - 8L
1,438 SR
Queue Stats
15W - 20L
1,348 Elo+
Party 2
Team Averages
Level 12
1,467 SR
1,461 Elo+

VS

Team Averages
Level 18
1,642 SR
1,406 Elo+
Zeus
Zeus
Bluewaterfall
Zeus
Level 14
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 18L
1,397 Elo+
Party 1
Vulcan
Vulcan
NoZxLiMiTz
Vulcan
Level 23
God Stats
16W - 8L
1,679 SR
Queue Stats
47W - 42L
1,442 Elo+
Solo
Yemoja
Yemoja
Poisoned Lotus
Yemoja
Level 18
God Stats
7W - 5L
1,487 SR
Queue Stats
11W - 11L
1,407 Elo+
Party 1
Xbalanque
Xbalanque
squirt1
Xbalanque
Level 17
God Stats
4W - 4L
1,527 SR
Queue Stats
5W - 8L
1,418 Elo+
Solo
Medusa
Medusa
yksuna
Medusa
Level 18
God Stats
2W - 1L
1,803 SR
Queue Stats
28W - 36L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 28
17,220
1,076
29,577
32,126
28,288
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
JKSN00
Baron Samedi
20
14 / 5 / 27
16,863
1,054
23,538
30,849
14,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 1 / 28
17,313
1,082
23,632
38,989
55,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
20
13 / 3 / 32
17,479
1,092
30,319
26,735
28,284
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 3 / 27
15,241
953
16,372
13,067
6,213
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 16 / 11
14,290
893
27,519
35,428
16,459
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
NoZxLiMiTz
Vulcan
20
4 / 4 / 6
15,060
941
45,809
15,314
5,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
0 / 5 / 10
14,189
887
4,108
18,424
17,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
squirt1
Xbalanque
20
9 / 12 / 4
16,098
1,006
39,378
28,006
10,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
yksuna
Medusa
20
3 / 15 / 10
15,006
938
19,300
34,278
18,133
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

194
Kill Participation
58
52
Kills
17
17
Deaths
52
142
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
16
11
0.41
W
9
5
28
4.6
W
Baron Samedi
JKSN00
Baron Samedi
14
5
27
5.5
L
Vulcan
NoZxLiMiTz
Vulcan
4
4
6
1.75
W
13
1
28
27
L
0
5
10
1
W
Hel
13
3
32
9.67
L
Xbalanque
squirt1
Xbalanque
9
12
4
0.92
W
3
3
27
5.5
L
Medusa
yksuna
Medusa
3
15
10
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,438
Damage
136,114
141,766
Taken
131,450
132,143
Mitigated
67,607
58,739
Healing
20,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,519
4,183
0
4,475
35,428
16,459
0
19,308
16,120
64,847
0
W
29,577
4,175
0
1,617
32,126
28,288
0
18,066
14,060
59,138
0
W
Baron Samedi
JKSN00
Baron Samedi
23,538
2,308
5,083
6,419
30,849
14,125
0
17,030
13,819
43,573
0
L
Vulcan
NoZxLiMiTz
Vulcan
45,809
18,888
0
2,299
15,314
5,092
0
10,357
4,957
73,883
0
W
23,632
10,588
3,779
11,953
38,989
55,233
0
22,322
16,667
0
43,131
L
4,108
1,143
3,879
2,685
18,424
17,217
0
12,221
6,203
35,063
0
W
Hel
30,319
3,500
14,018
14,330
26,735
28,284
0
12,038
14,697
58,916
0
L
Xbalanque
squirt1
Xbalanque
39,378
24,812
885
2,155
28,006
10,706
0
19,112
8,894
0
51,570
W
16,372
9,977
0
1,540
13,067
6,213
0
7,980
5,087
0
33,315
L
Medusa
yksuna
Medusa
19,300
7,598
414
3,854
34,278
18,133
0
22,436
11,842
0
44,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,116
Gold Earned
74,643
265
Minions Killed
283
6
Camps Cleared
4
1,319,574
Distance Traveled
1,427,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,290
893
80
5
1
266,156
0
W
Ymir
17,220
1,076
68
4
0
240,291
0
W
Baron Samedi
16,863
1,054
42
3
1
274,823
0
L
Vulcan
15,060
941
76
5
1
345,917
0
W
Horus
17,313
1,082
49
3
0
271,743
0
L
Yemoja
14,189
887
56
4
0
265,019
0
W
Hel
17,479
1,092
73
5
5
331,480
0
L
Xbalanque
16,098
1,006
21
1
1
261,266
0
W
Neith
15,241
953
33
2
0
201,237
0
L
Medusa
15,006
938
50
3
1
289,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role