Player Matchup

Xing Tian
Xing Tian
D2lan2121
Xing Tian
Level 69
God Stats
46W - 42L
1,519 SR
Queue Stats
142W - 137L
1,491 Elo+
Party 1
Hun Batz
Hun Batz
Prof Bunnies
Hun Batz
Level 85
God Stats
0W - 2L
1,268 SR
Queue Stats
101W - 95L
1,581 Elo+
Party 1
Vulcan
Vulcan
SC MMA MD
Vulcan
Level 19
God Stats
6W - 3L
1,321 SR
Queue Stats
17W - 13L
1,469 Elo+
Party 1
Team Averages
Level 58
1,369 SR
1,514 Elo+

VS

Team Averages
Level 28
1,459 SR
1,411 Elo+
Kukulkan
Kukulkan
TLSmarcus_04
Kukulkan
Level 37
God Stats
1W - 2L
1,361 SR
Queue Stats
44W - 38L
1,466 Elo+
Party 2
Chaac
Chaac
clique23skelly
Chaac
Level 29
God Stats
85W - 62L
1,491 SR
Queue Stats
121W - 107L
1,378 Elo+
Solo
Arachne
Arachne
cowboys2232
Arachne
Level 18
God Stats
25W - 18L
1,526 SR
Queue Stats
35W - 31L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
D2lan2121
Xing Tian
12
2 / 7 / 1
11,449
603
8,556
22,507
22,063
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Prof Bunnies
Hun Batz
10
1 / 10 / 1
9,606
506
6,421
17,427
5,639
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
SC MMA MD
Vulcan
12
2 / 10 / 3
11,026
580
7,735
16,204
5,537
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TLSmarcus_04
Kukulkan
15
8 / 0 / 11
13,805
727
22,386
12,817
4,757
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 2 / 10
14,250
750
17,679
18,215
18,983
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
cowboys2232
Arachne
15
8 / 3 / 9
14,134
744
9,997
12,130
4,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
27
27
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
D2lan2121
Xing Tian
2
7
1
0.36
L
Hun Batz
Prof Bunnies
Hun Batz
1
10
1
0.15
L
Vulcan
SC MMA MD
Vulcan
2
10
3
0.35
W
Kukulkan
TLSmarcus_04
Kukulkan
8
0
11
13.5
W
11
2
10
8
W
Arachne
cowboys2232
Arachne
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,712
Damage
50,062
56,138
Taken
43,162
33,239
Mitigated
28,290
5,713
Healing
20,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
D2lan2121
Xing Tian
8,556
245
953
2,387
22,507
22,063
0
10,093
12,414
24,916
0
L
Hun Batz
Prof Bunnies
Hun Batz
6,421
1,246
0
1,628
17,427
5,639
0
5,125
12,302
0
25,557
L
Vulcan
SC MMA MD
Vulcan
7,735
1,781
0
745
16,204
5,537
0
7,641
8,563
34,837
0
W
Kukulkan
TLSmarcus_04
Kukulkan
22,386
2,503
844
5,875
12,817
4,757
1,220
8,030
4,787
51,517
0
W
17,679
470
1,118
6,848
18,215
18,983
214
4,824
13,391
0
55,770
W
Arachne
cowboys2232
Arachne
9,997
6,495
513
4,841
12,130
4,550
813
4,490
7,640
0
45,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
42,189
154
Minions Killed
207
4
Camps Cleared
8
957,247
Distance Traveled
1,014,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,449
603
31
2
1
329,758
0
L
Hun Batz
9,606
506
54
3
1
305,436
0
L
Vulcan
11,026
580
69
4
2
322,053
0
W
Kukulkan
13,805
727
78
4
1
295,447
0
W
Chaac
14,250
750
74
4
1
405,971
0
W
Arachne
14,134
744
55
3
6
313,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role