Player Matchup

Anubis
Anubis
Gold IV
mon-moai-901
Anubis
Gold IV
Level 129
God Stats
0W - 1L
1,304 SR
Queue Stats
31W - 26L
1,642 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,304 SR
1,642 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,573 SR
1,517 MMR
He Bo
He Bo
Gold II
kwsoutherland1
He Bo
Gold II
Level 119
God Stats
4W - 2L
1,573 SR
Queue Stats
48W - 49L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
6 / 6 / 0
14,734
775
13,431
17,804
15,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
FreyaBakasuraKali

VS

Bans
Hou YiPeleChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 0
16,653
876
14,741
18,114
7,850
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
6
Kills
6
6
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
6
0
1
L
Anubis
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,431
Damage
14,741
17,804
Taken
18,114
15,366
Mitigated
7,850
5,855
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,741
240
0
6,885
18,114
7,850
1,562
13,823
4,291
104,284
0
L
Anubis
13,431
405
0
5,855
17,804
15,366
378
14,789
3,015
73,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,734
Gold Earned
16,653
156
Minions Killed
193
4
Camps Cleared
11
307,791
Distance Traveled
333,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
16,653
876
193
10
11
333,085
0
L
Anubis
14,734
775
156
8
4
307,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role