Player Matchup

Serqet
Serqet
fdkiller322
Serqet
Level 68
God Stats
1W - 4L
1,161 SR
Queue Stats
34W - 30L
1,510 Elo+
Party 2
Agni
Agni
klon23812
Agni
Level 121
God Stats
4W - 5L
1,460 SR
Queue Stats
145W - 149L
1,442 Elo+
Solo
Chaac
Chaac
noenor
Chaac
Level 49
God Stats
2W - 0L
1,743 SR
Queue Stats
17W - 17L
1,456 Elo+
Party 2
Team Averages
Level 79
1,455 SR
1,469 Elo+

VS

Team Averages
Level 82
1,415 SR
1,487 Elo+
Sol
Sol
CaRlo316
Sol
Level 95
God Stats
0W - 2L
1,231 SR
Queue Stats
318W - 382L
1,519 Elo+
Party 1
Jormungandr
Jormungandr
Lil Josh H
Jormungandr
Level 87
God Stats
5W - 5L
1,446 SR
Queue Stats
145W - 169L
1,461 Elo+
Party 1
Ao Kuang
Ao Kuang
mickeneo
Ao Kuang
Level 64
God Stats
4W - 5L
1,570 SR
Queue Stats
147W - 152L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
5 / 6 / 6
11,583
724
4,573
13,487
4,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
15
15 / 2 / 4
14,032
877
20,752
14,434
4,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
noenor
Chaac
13
1 / 3 / 14
11,284
705
10,745
18,427
11,830
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 6
12,048
753
16,484
16,705
5,245
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Lil Josh H
Jormungandr
14
4 / 5 / 5
11,192
700
6,263
13,571
13,484
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
mickeneo
Ao Kuang
12
2 / 9 / 3
10,253
641
7,610
14,918
4,537
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
21
Kills
10
11
Deaths
21
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
L
Jormungandr
Lil Josh H
Jormungandr
4
5
5
1.3
W
Serqet
5
6
6
1.33
W
Agni
15
2
4
8.5
L
Ao Kuang
mickeneo
Ao Kuang
2
9
3
0.39
W
Chaac
noenor
Chaac
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,070
Damage
30,357
46,348
Taken
45,194
20,433
Mitigated
23,266
22,280
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,484
2,296
477
2,926
16,705
5,245
0
7,393
8,741
52,389
0
L
Jormungandr
Lil Josh H
Jormungandr
6,263
1,346
239
1,195
13,571
13,484
0
7,657
5,914
20,863
0
W
Serqet
4,573
499
0
3,673
13,487
4,009
1,363
9,884
3,603
0
19,418
W
Agni
20,752
1,032
456
7,942
14,434
4,594
831
11,705
2,729
50,594
0
L
Ao Kuang
mickeneo
Ao Kuang
7,610
2,481
281
1,341
14,918
4,537
0
6,544
8,254
25,158
0
W
Chaac
noenor
Chaac
10,745
1,572
589
9,620
18,427
11,830
186
9,522
8,905
0
44,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,899
Gold Earned
33,493
166
Minions Killed
151
7
Camps Cleared
6
874,682
Distance Traveled
775,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,048
753
88
6
1
251,598
0
L
Jormungandr
11,192
700
29
2
1
246,362
0
W
Serqet
11,583
724
29
2
4
299,947
0
W
Agni
14,032
877
80
5
2
253,578
0
L
Ao Kuang
10,253
641
34
2
4
277,413
0
W
Chaac
11,284
705
57
4
1
321,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role